Great news! I have advanced the mod greatly since the last update, even though I have not been able to provide videos or screenshots. There are only a few minor things that I have to fix before the first release, and I also have to ask some people for perimission on the use of their content in my mod. I am really happy on how it is looking, even though there are some odd things that cannot be fixed as of now. I have to mention that recently I have to temporarily stop working on it since I have run into a serious family issue. I don't know how much it will take before I can continue the work, but I wanted to let you know that I am trying as hard as I can. When my personal issue is dealt with, I will be able to work on the mod much more since I now have vacations, but the computer available to me has only limited uses, so I will do what I can.
Only for the Ppsh-41. Conversion of Ppsh-41 by MrSalazar2005 This mod (zzzz_NewPpsh-41) changes many aspects of the Ppsh-41, these are: -Sound -Weapon behavior (Stance movers, fire rate, time of reload, movement speed, etc.) -AI sound I changed the sound of the Ppsh-41 to an extremely realistic one, it sounds like the real life "popping" sound, also, when you are far away from the place the weapon is being fired, there is a different sound, it is a distant sound and it sounds like a real Ppsh-41 should sound. The sound that plays when the player fires this weapon is in stereo because it is of a much higher quality. The firerate is also changed to the realistic firerate of the Ppsh-41, it is very fast, in case you want to know the exact fire rate it is 0.043. The stance mover is changed too, to the sprinting position, and because of this, the spread of the weapon while running is maximized so that firing while moving is not very accurate, unless you choose zzzz_NewPpsh-41-Nostancemover