The mod name will be changed. What I have so far will be released on march. There will be options of quality of the mod (Low, and normal.) Because some of the things in the mod (e.g visual effects) can make the game slower on some low end computers. So players will have the option of lowering the quality of these things and be able to play with the mod. Unimportant stuff will be taken from the average quality to make the lower quality. For example the dust or smoke in the battlefield will be less and will last less. The impact effects don't make as much of it (dust and smoke). Explosions might be smaller. But the overall experience will be mostly the same. So there isn't anything to worry about.
Only for the Ppsh-41. Conversion of Ppsh-41 by MrSalazar2005 This mod (zzzz_NewPpsh-41) changes many aspects of the Ppsh-41, these are: -Sound -Weapon behavior (Stance movers, fire rate, time of reload, movement speed, etc.) -AI sound I changed the sound of the Ppsh-41 to an extremely realistic one, it sounds like the real life "popping" sound, also, when you are far away from the place the weapon is being fired, there is a different sound, it is a distant sound and it sounds like a real Ppsh-41 should sound. The sound that plays when the player fires this weapon is in stereo because it is of a much higher quality. The firerate is also changed to the realistic firerate of the Ppsh-41, it is very fast, in case you want to know the exact fire rate it is 0.043. The stance mover is changed too, to the sprinting position, and because of this, the spread of the weapon while running is maximized so that firing while moving is not very accurate, unless you choose zzzz_NewPpsh-41-Nostancemover