******* NOTE: On the Desura page, please be sure to download 'Full Tactical-Expansion V1.1 Installer", as this will eliminate the Desura installation issues. ******* This mod enhances the things that make Crysis great, and adds a number of new things. New blood effects, bullet drop and penetration, 22 new ammo types, and more weapon changes than I could list here. Armored vehicle have different ammo types. The US Tank gets SABOT, HEAT, and Canister shells. The NK Tank gets HEAT, SABOT, and AT-11 Missiles. The APC's get HEI-T (normal) shells and Canister shells for the cannon, and the TOW missiles are now player guided. Weapons are more versatile, for example the Gauss Rifle can destroy any vehicle and can shoot through concrete walls. The SCAR with all the different attachments and 40mm grenade types can be used in any situation. Also included are Fortran's Barrett M107, and Rad15's advanced AI, used with permission of the respective creators.

Report abuse Tactical Expansion Mod V1.1
Filename
Tactical_Expansion_Mod_V1.1.rar
Type
Full Version
Uploader
Kilroy357
Date
Jul 27th, 2012
Size
571.17mb (598,912,490 bytes)
Downloads
12,490 (8 today)
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Description

Second release of the mod. More guns, a few more ammo types, .50 caliber rounds in truck engines, and better sounds.


It's that time again for a mod release. After downloading and extracting the archive, please be sure to read the install info. In addition to running the installer, it is necessary to install the VS2010 redistributable if you haven't done so already.

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Tactical Expansion Mod V1.1
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Predalienator
Predalienator Jul 28 2012, 7:37am says:

Wohoo thanks mate,gonna reinstall Crysis for this mod :D

+3 votes     reply to comment
Kilroy357
Kilroy357 Jul 28 2012, 7:43am says:

Hope you enjoy it!

I planned on having a news post go up before the download did, except I put it in the features section by mistake. That's why there was no warning about it lol.

+4 votes     reply to comment
Guest
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ITomoya
ITomoya Jul 28 2012, 12:36pm says:

Thanks! This is the best Crysis mod! :D

+3 votes     reply to comment
JackRabbitSlim
JackRabbitSlim Aug 2 2012, 3:21pm says:

got my first error, when I pickup a Barrett it works fine, but if i change weapons, it just disappears and I cannot use it.

+2 votes     reply to comment
JackRabbitSlim
JackRabbitSlim Aug 2 2012, 5:35pm replied:

Found the problem, savegame issue

+2 votes     reply to comment
kamoran
kamoran Aug 4 2012, 5:11am says:

not bad

+2 votes     reply to comment
ratpoison
ratpoison Aug 7 2012, 9:52pm says:

love this mod,but the AA12 combat shotgun shows no ammo and wont fire ,only a melee action ?...but a seriously great mod.

+2 votes     reply to comment
Kilroy357
Kilroy357 Aug 12 2012, 5:44am replied:

Thanks.
The AA-12 not working is indicative of the DLL not functioning properly. There could be a couple of causes.

Did you install the visual studio 2010 redistributable?
If you did, how do you load the mod?

+2 votes     reply to comment
ratpoison
ratpoison Aug 12 2012, 8:47am says:

I have reinstalled the visual studio 2010, and now The AA12 works,thank you.. looks like ill just have to play it through again. Ha.Awesome Kilroy Awesome :)

+2 votes     reply to comment
haddad_7
haddad_7 Sep 21 2012, 7:01pm says:

in winrar I get file is corrupt error for the installer

+1 vote     reply to comment
Kilroy357
Kilroy357 Sep 23 2012, 3:31pm replied:

I would try re-downloading, sorry. Everyone's been downloading the same file off the server without issues like that, so it's most likely a botched download.

+1 vote     reply to comment
Mrml!k
Mrml!k Sep 22 2012, 6:18pm says:

I have problem. Big "Problem". NPCs just dont want to shoot at me :D

+1 vote     reply to comment
Kilroy357
Kilroy357 Sep 23 2012, 3:29pm replied:

That's the game engine being weird. Restarting the game should fix it.

+1 vote     reply to comment
Gamma7897
Gamma7897 Nov 23 2012, 6:13am says:

Download doesn´t work. Gamefront cant find the file after waiting the five seconds for the download to start

+1 vote     reply to comment
Gamma7897
Gamma7897 Jan 8 2013, 9:48am replied:

Works now, so never mind. Also having the "yellow orb turrets" that sponge460 described.

+1 vote     reply to comment
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sponge460
sponge460 Jan 4 2013, 2:59pm says:

I've got problems where the shotgun ammo boxes have no colour on them, there seems to be a lot of invisible scar ammo, the FNP-45 dll didn't do anything and any non-vinilla turret is just an unusable yellow orb

The only thing I can think of is that when I installed the vs 2010 it said there was a more up-to-date one already installed.

Help anyone?

+2 votes     reply to comment
Gamma7897
Gamma7897 Jan 12 2013, 3:38am replied:

Having exactly the same problems. Invisible ammo, the replacment files didn't do a thing but i can see the changes you made to the levels (can find claymores and the like)

+1 vote     reply to comment
connormax
connormax Mar 16 2013, 4:36am says:

Are all the new guns in this? Played through the whole campaign and only found the M107, so I'm guessing I had 1.0 in not this. Awesome mod tho.

+1 vote     reply to comment
Rotormech
Rotormech Mar 21 2013, 10:22pm says:

This mod rocks but I've found a few minor bugs I think. If I use one of the replacement weapon packs (I LOVE that UMP-45) the other 7.62mm sniper rifle (not the DSG-1) has a screwed up menu, the suppressor/flash hider menu is overlapping the ammo menu, makes it very hard to switch features and ammo. Also, when I pick up the nuclear demo pack and switch over to my rifles and then go back to explosives, the demo pack is gone. When I finally get to the VTOL to get my Gauss rifle, I can pick it up but if I switch to ANY other item or weapon and then try to go back to it, no Gauss rifle and it's not on the ground, it's just gone to the same place as the demo pack. I don't have this issue if I use JUST the mod. Bummer cause I think that UMP is way better than the M8A2.

Thanks again for one hell of a great mod Kilroy.

+1 vote     reply to comment
Rotormech
Rotormech Aug 18 2013, 2:23pm replied:

Found a work around for some things and also found some minor issues.

When using an alternate weapon pack if I pick up the repair torch I have the issue with missing guns later. So don't pick up the repair torch and that fixes that issue. The SASS menu is still screwed up though, the muzzle attachment menu overlays on the ammo selection menu, hard to see what you have selected or not. You can't use the AT ammo for the Gauss rifle, no matter how much you pick up it does not show on the ammo selection menu, it's like you never picked it up. Again, this only happens if you use any alternate weapon pack.

The M18A1 (Claymore mine) and the AT mines do not work at all but that's not a show stopper for me, I rarely used them anyway even in Warhead.

I haven't found some of the other items/vehicles in the game yet, thinking either I just haven't found them or you removed them in v1.1 (going by your change log for v1.0).

Having said that, this is still one awsome mod, still discovering things you stuck in here in different places. Great job Kilroy.

+1 vote     reply to comment
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Dovahkiin2132
Dovahkiin2132 Jan 21 2014, 2:20pm says:

Umm weapons work fine,but KPA dont see me and die in weapons in their arms(unless i grab em or i kill em while the weapons are in the holster),any fix? I have newer version than mod redistributable.

+1 vote     reply to comment
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huntra94
huntra94 Oct 17 2014, 4:10pm says:

the SCAR in game isn't showing up outside of the Magazine and almost half the attachments aren't showing did I do something wrong?

+1 vote     reply to comment
huntra94
huntra94 Oct 17 2014, 4:24pm says:

ignore the comment above this one I figured out what was causing the problem seems something called Zpatch was causing the errors

+1 vote     reply to comment
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khoviem556
khoviem556 Oct 20 2014, 5:54am says:

how to fix npc's not shoot. just like frozen

+1 vote     reply to comment
khoviem556
khoviem556 6hours 14mins ago says:

i have a problem it has stopper working

+1 vote     reply to comment
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Crysis Icon
Platform
Windows
Game
Crysis
Developed By
Kilroy357
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Official Page
Crydev.net
Release Date
Released Mar 4, 2011
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MD5 Hash
bd448083dffdb93a94f83a50c3e3853b
Related Mods
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Tactical Expansion Mod Crysis - Single Player First Person Shooter
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