SWAT: Elite Force is a massive overhaul of SWAT 4: The Stetchkov Syndicate, making it into a more realistic tactical police simulator.
In SEFv4, Heavy Armor has been changed significantly. It is now capable of stopping shots dead in their tracks, but the ceramic plates in the armor will crack and the armor will become (at 0%) only as effective as Light Armor. Heavy Armor adds a percentage on the HUD to display how healthy your armor is.
Is it possible to add healing items that are either equip-able on the Prep menu or found in levels? I'm thinking bandages or health kits that can heal specific wounds or maybe overall health altogether.
Also, is there anything that can be done about the reporting bug where if you are talking and you use another talk command/report something it cuts off the voice.
IE:
Report body 1
Report body 2 which cuts off the "Body 1" report?
The "report cut off" is kinda intentional, it's so that there's not two sound effects playing at the same time from the same speaker.
Healing items might make the game feel arcade-y but it's been considered. I want to implement a more robust system of injuries first.
With SWAT4 on GoG, I can hardly wait for this mod.
But I know waiting for it will be worth it!
By the way, I know some texturing, PM me on Moddb if you got any plans or so.
Great feature if you ask me. I'm already playing with your mod, I just can't wait anymore hehe..