SWAT: Elite Force is a massive overhaul of the base game mechanics, making it into a more realistic tactical police simulator, with added traps, equipment choices, and new ways to play the campaign. In addition, it adds important quality of life features which are necessary to play the game.

Add file Report SWAT: Elite Force v6
Filename
SEFv6.zip
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Full Version
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eezstreet
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230.64mb (241,847,591 bytes)
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2,044 (26 today)
MD5 Hash
52e8194a12116ac6a1756c76311e4a17
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Description

The latest version of SWAT: Elite Force. Use this if you are installing the mod for the first time.

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SWAT: Elite Force v6
Comments
TheRenegadist
TheRenegadist

Amazing work, guys! Can't wait to give it a whirl!

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FoxFort
FoxFort

Great job, thanks !!!

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GookHank
GookHank

Hey, I just wanted to congratulate (forgive my spelling if wrong) on this update. I think it is the best one yet. I have one question though, do you ever plan on implementing bullet wound and bleeding into the game? I think it would make it so much better. Again, great job on the mod and keep up the great work!

Edit: Is it ok if I make YouTube videos using the SEF mod?

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eezstreet Author
eezstreet

Go for it!

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UnicornioSalchicha
UnicornioSalchicha

History: ULinkerLoad<<FName [(LinkerLoad Transient.LinkerLoad129 689833))] <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject [(Core.Class SwatGame.SwatGameEngine NULL)] <- UObject::StaticLoadClass <- InitEngine" FIX THIS ERROR PLEASE

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