SWAT: Elite Force is a massive overhaul of SWAT 4: The Stetchkov Syndicate, making it into a more realistic tactical police simulator.

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This is an outdated version. Please use the latest base version.

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SWAT: Elite Force v6
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TheRenegadist
TheRenegadist - - 2,087 comments

Amazing work, guys! Can't wait to give it a whirl!

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FoxFort
FoxFort - - 1,552 comments

Great job, thanks !!!

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GookHank
GookHank - - 11 comments

Hey, I just wanted to congratulate (forgive my spelling if wrong) on this update. I think it is the best one yet. I have one question though, do you ever plan on implementing bullet wound and bleeding into the game? I think it would make it so much better. Again, great job on the mod and keep up the great work!

Edit: Is it ok if I make YouTube videos using the SEF mod?

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eezstreet Author
eezstreet - - 783 comments

Go for it!

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UnicornioSalchicha
UnicornioSalchicha - - 6 comments

History: ULinkerLoad<<FName [(LinkerLoad Transient.LinkerLoad129 689833))] <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject [(Core.Class SwatGame.SwatGameEngine NULL)] <- UObject::StaticLoadClass <- InitEngine" FIX THIS ERROR PLEASE

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Guest
Guest - - 689,498 comments

gracias el juego funciona bien Dios los bendiga

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valentinorossi
valentinorossi - - 9 comments

Hi great mod ever for swat 4 tss,just one thing. can you make the first person gun model is same like the third person ? because in the third person view the gun itself has different and more tactical look than the first person view

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Guest
Guest - - 689,498 comments

SWAT Build Number: 34688

Access Violation caused General protection fault!

History: ASwatPawn::execInitNativeAnimationSystemForPawn <- UObject::CallFunction [SCRIPT='SwatGame.SwatPawn.InitNativeAnimationSystemForPawn' OBJ='SwatEnemy0'] <- UObject::CallFunction [SCRIPT='SwatGame.SwatPawn.InitAnimationForCurrentMesh' OBJ='SwatEnemy0'] <- UObject::CallFunction [SCRIPT='SwatGame.SwatPawn.OnMeshChanged' OBJ='SwatEnemy0'] <- UObject::CallFunction [SCRIPT='SwatGame.SwatRagdollPawn.OnMeshChanged' OBJ='SwatEnemy0'] <- UObject::CallFunction [SCRIPT='Engine.Pawn.SwitchToMesh' OBJ='SwatEnemy0'] <- UObject::CallFunction [SCRIPT='SwatGame.SwatAICharacter.InitializeFromArchetypeInstance' OBJ='SwatEnemy0'] <- UObject::CallFunction [SCRIPT='SwatGame.SwatEnemy.InitializeFromArchetypeInstance' OBJ='SwatEnemy0'] <- UObject::CallFunction [SCRIPT='SwatGame.SwatAI.Internal_InitializeFromArchetypeInstance' OBJ='SwatEnemy0'] <- UObject::CallFunction [SCRIPT='SwatGame.Archetype.InitializeSpawned' OBJ='Hospital_Terrorist_SEF'] <- UObject::CallFunction [SCRIPT='SwatGame.Spawner.SpawnArchetype' OBJ='EnemySpawner5'] <- UObject::CallFunction [SCRIPT='SwatGame.SpawningManager.DoSpawning' OBJ='SpawningManager0'] <- UObject::ProcessEvent [Function SwatGame.SwatGameInfo.PostBeginPlay() on SwatGameInfo SP-Hospital.SwatGameInfo0] <- BeginPlay <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop->GenerateExtraCrashInfo [(GLevel: 'myLevel' PendingLevel: '(NULL)' NetMode: 'NM_Standalone'] <- MainLoop

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Chester1994
Chester1994 - - 63 comments

Minor thing: The S10 Gas MaskĀ“s icon is the same as the respirator in the protection menu, when it has its own icon in the "unlocked equipment" window in the briefing menu.

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Guest
Guest - - 689,498 comments

how do i host a coop campaign

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Guest
Guest - - 689,498 comments

I try doing everything the way I'm supposed to but I get this error msg:

It would seem as though you've made a grave error!
You copied the *contents* of the SEF folder from the ZIP archive and overwrote y
our original game's content with SEF, when you needed to copy the folder itself!

You'll most likely need to reinstall your game. Make sure that you copy the fold
er next time, not the contents of the folder. You should have at least three fol
ders: Content, ContentExpansion, and SEF, in your SWAT 4 directory.
Press any key to continue . . .

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Chuckus
Chuckus - - 12 comments

Glad I checked this. They should include a readme with the archive that explains this.

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mremojiman
mremojiman - - 1 comments

take the folder and drag it into the swat 4 thing, read the README.md document

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RustieMC
RustieMC - - 1 comments

Hi can you guys help me..When I tried to launch the mod it says "the system cannot find the file specified" pls help me

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Profanitizer
Profanitizer - - 1 comments

My microphone does not register for speech recognition, at all.
I have no clue whether VoIP works because no one plays this game anymore, and Gamespy shut down.
I don't get any icon or indication that i am speaking, even though i've tried pressing all the keys, and enabled the checkbox for speech recognition.

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