HALF-LIFE 2 : MODERN WARFARE
First Person ShooterHello this is the HL2 MW2019 with cod weapons and mw2019 animations there it runs on sdk source 2013 and that's it i'm not very good at making a summary...
You playing as russian human his name is: Carl (insert something here) he can't play without his mtn dew and doritos so he go to shop to buy mtn dew,doritos and doshirak This mod will never be realeased
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Hello this is the HL2 MW2019 with cod weapons and mw2019 animations there it runs on sdk source 2013 and that's it i'm not very good at making a summary...
The must-have for die hard Half-Life 2 Beta fans. Warning — mod contains "leaked" source engine, so be ready for bugs.
Goal of the Mod : To make a mod that improves the game visually while Maintaining the Vanilla game's Art Style And look, and to make it As Lore Friendly...
This is the GUI mod for Half-Life 2, Half-Life 2: Update, Half-Life 2: Episode One, Half-Life 2: Episode Two, Half-Life 2: Lost Coast, Half-Life: Source...
Map Labs is an ongoing anthology of mapping competitions, primarily centered around Valve's games!
SMOD : Tactical REDUX is has so many differences from "SMOD : Tactical" Many weapons, visual effects, Gore effects, sounds, etc..... Literally SMOD ...
Project Metrocop is a restoration of the old plot of 2000 - 2002 Half Life 2 as it could be !!! You are going to save humanity again ! fight the syndicate...
Brutal Counter-Strike 1.6: Source is a re—release of the 2000 Counter-Strike game based on the more modern Source 1 game engine with a number of innovations...
Данный мод делается с програмирование c++ Анимаций персонажей. и созданием карт.
SMOD: Zenith is a mod built on the often-confusing SMOD. The intention is to release an extremely user-friendly, well organized and documented version...
Run. Think. Shoot. Live. Source. Black Mesa is the Half-Life 2 total conversion of the original Half-Life game. Utilizing the Source engine and its endless...
Dark Interval is a restoration/revision mod that lets you play Half-Life 2 as it could have been. Using Valve's early concepts, we're creating new maps...