// Introduction //

SMOD: Zenith is a modification of Super Mod by The Author (http://accept.hopto.org/smod/).
The plan is to make the mod more accessible to english players, and provide a balanced setting for new features and LUA gamemodes/custom maps.
-> Half-Life 2
-> Half-Life 2 Deathmatch
-> Half-Life 2 Lost Coast
-> Counter-Strike Source

// Current Features //

-> Includes and runs on SMOD v40
-> Runs modified SMOD configs which include the following features as default:
-> Call-of-Duty style health system (no health displayed, regenerate out of combat)
-> Bind Keys in options for many common SMOD commands
-> Bullets can penetrate objects
-> "Red Orchestra" Style aiming system - the crosshair moves around the screen
-> Dynamic Crosshair
-> Bullet Time mode (default in SMOD:Z is "Adrenal Style", can be changed)
-> Third Person Camera
-> Super Jump
-> Increased Particle Effects, Artificial Bloom, Screen Blur, and many more additional screen effects
-> Increased Gore (default is high gore, levels can be changed to None, Default, High and Extreme)
-> Some combine use energy shields for protection
-> "Mighty Boot" style kick command
-> Lean left/right
-> Night-vision with variable amplification
-> 29 Custom weapons, based on Counter-Strike Source custom models, including
-> 6 Pistol weapons
-> 2 Shotguns
-> 5 Sub-machineguns
-> 6 Assault Rifles, one with an underslung grenade launcher
-> 4 Sniper Rifles
-> 1 Heavy-machinegun
-> Remote-detonated C4 Explosive
-> Knife
-> Fists
-> Frag Grenade
-> Custom replacement scripts to insert these new weapons into the HL2 campaign, and supports all standard HL2 custom maps
-> Toggleable Weapon Limits in place to restrict carrying them all at once

// Credits //

-> Most, if not all of the custom weapons are simple Counter-Strike Source weapon model replacements,
with some work done to make them work in SMOD.
-> I plan in a future release to have a rolling credits list in game,
but for now there is an individual credits file for each custom model used.
These files can be found in your SourceMods\smod\credits folder.
-> If you believe I have improperly credited someone, or have left out someone's well-deserved credit,
or don't want your model included in this mod, please contact me on my ModDB profile,
or send me an email at bloodlet_divine@hotmail.com

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Currently the single biggest and most obvious problem with the mod is that most of the game's world models are broken. If anyone is experienced with source engine compiling and decompiling, qc editing and all that, please send me a PM. I have need of your services, as you can see from the mod's little thumbnail image, lol.

Hey all,

V1 of SMOD: Zenith is available for download. Please be sure to read the following before downloading:
- You need to have HL2, HL2DM, and CS:S installed to run this mod. I know, pretty serious requirements. This is because SMOD allows me to plug content into the game from other mods. I've used CS:S and HL2DM models.
- This is not a complete or final version. In fact, it's likely that this mod will change drastically at a point in the future. For now, please take note of the known bugs section and be prepared for some wierd happenings.
- Read the readme! This one should be obvious. It explains installation and also details a large amount of features.

You will notice two new lines in the main menu, called "ENABLE MAPADD SYSTEM" and "DISABLE MAPADD SYSTEM". The mapadd system uses LUA scripting to add in enemies at random points. This means that for a considerable amount of the HL2 single-player, you'll be getting some unexpected enemy placement. This is very cool as it adds a new dimension to the normally fairly bland HL2 campaign. Please note that you may come across enemies armed with some of the standard SMOD weapons (stuff like the Grease Gun or Kar98), but you will not be able to pick them up because I have disabled their pickupableness (this is a real word, i swear). You can use weapon_limitcategory 0 to change this but it's not recommended - there are some bugs involved, and you will end up with like 50 guns in your inventory.

Known Bugs

- Most noticeable one: You will see enemies with guns sticking out of their guts. This is due to the world models I've used being built on CS:S bones instead of HL2 ones. This will be fixed in a future release. For now it's good for a chuckle and not really noticeable at range.
- FN F2000's grenades don't explode. This will be fixed in the next release, definitely.
- "Route Kanal" Chapter start actually starts in the "Red Letter day" chapter. Fixed in next release.
- Mapadded enemies are sometimes armed with Grease Gun, AK47, etc. These guns are not pickup-able. New override script will make enemies use proper weapons.
- Menu Backgrounds do not exist for widescreen resolutions, which can cause problems for the lucky sods with huge screens.

This list will be updated as I recieve user-reports on errors or bugs.

I hope you all enjoy the mod. Be sure to check out the credits.

SMOD:Zenith - First Video

SMOD:Zenith - First Video

7 years ago News 4 comments

A quick example video of one of the scenario types that will be implemented in future releases of SMOD:Zenith

RSS feed Downloads
SMOD: Zenith v1

SMOD: Zenith v1

7 years ago Full Version 34 comments

First release of the mod - some bugs like broken world models for guns but other than that it's pretty close to 100% playable. Readme included in the...

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Guest Apr 8 2015 says:

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RegaDega Jun 28 2013 says:

I've played it a while back, liked it, but the infamous HL2 update killed the SMOD games. I already know outbreak is fixed, but does anyone have a fix for this or the others?

+3 votes     reply to comment
Skippie09 Mar 25 2013 says:

the mod is not working im wath it on youtube and its so f***ing cool but i instaled it and its not working prety stupid but ashhouswares download it and by him is it working but not by me

0 votes     reply to comment
EugenefromZPS Aug 29 2012 says:

nvm a reinstall fixed it

+1 vote     reply to comment
EugenefromZPS Aug 20 2012 says:

hey i only get hl2 weapons and i did 215 in game info and it didint work help please

+1 vote     reply to comment
K00PD4WG Apr 4 2012 says:

If you did not know smod redux was killed... its dead.

+3 votes     reply to comment
chrisc44890 Aug 10 2012 replied:

you obviously dont go to bsnooch.com they have tons of fixes and even an updated SMOD: outbreak

+1 vote     reply to comment
xsistance Feb 12 2012 says:

why they dont stop making OVER 10 SMOD different and dont make all those IN ONE because its comming to be raging downloading all smod and seeing not much diference .. so ..

+2 votes     reply to comment
alencore Feb 28 2012 replied:

bec. they can and no one is stopping from doing such thing. smod redux seems better though as the css world model weapons works on npc nut that gut bug this has.

+2 votes     reply to comment
Mazzma Jan 11 2012 says:

From what Im reading on the summary, you can pretty much do all of this on SMOD Redux.

+2 votes     reply to comment
some-commie-basterd Feb 24 2012 replied:

Yeah but redux is dead due to gaben's retardation

+2 votes     reply to comment
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Half-Life 2
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Released 2008
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SMOD: Zenith
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