Slave Zero X: Episode Enyo
First Person ShooterPoppy Works and Ironwood Software present Slave Zero X: Episode Enyo. Set in the world of Slave Zero X — a prequel to the 1999 Dreamcast and PC cult...
Storm the Castle is a QuakeWorld mod, intended to be played online. It got it's inspriation from TeamFortress and gameplay is similar. Classes are: Archer, knight, blacksmith, barrel man, wizard, alchemist and thief. Each class has different abilities and weaknesses. Thieves are masters of stealth, can disarm traps and barrels and cripple their opponents by robbing them of ammo. Archers are good fighters at medium to long range, but knights with their projectile resistant shields can march up and slay them. Barrel men are slow but carry mass destruction for both sides. Blacksmiths can lay down traps and defent a base well. Alchemists have a mixed combat, support, and defense role, they can heal team mates, poison the other side, or set up cauldrons for their allies. Wizards are probably the least balance, their magic can decimate the enemy and their magical portals can send a bloodthristy armor into the heart of the opponents stronghold.
A slightly more up to date version, retooled by Vic of 5thd, can be found on the Quake Expo site (once it comes back up).
The chatters in #qc still play this mod from time to time, despite some balance issues, and some incredibly cheap tactics (especially in 2castle) only hinder it somewhat.
Maybe someday update with the RenegadeC version which has much more improvements in balance and fun.
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Poppy Works and Ironwood Software present Slave Zero X: Episode Enyo. Set in the world of Slave Zero X — a prequel to the 1999 Dreamcast and PC cult...
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geez..how sad are some people. ribbin someone for typo's..get a life peanut-popper
This is an old version, all the typos were fixed at some point.
Wow, FrikaC, there're a lot of typos in here! 'Theif', 'Sheild', ... :D
I used to play that game with a kid I babysat
You get to storm the castle in Gex: Enter the Gecko :paranoid:
I think soon more Storm the Castle mods will arise. The idea its very good.
Back in 1998 when I was working on Medevile, the project was also called Storm The Castle. It also had bugs and imbalanced weapons, but it was an RPG.
Great minds think alike eh?