It is a multiplayer/singleplayer modification for Quake 1, and it adds reloading to weapons and some tweaks.
- Weapon changes:
AXE - nothing changed
SEMI-AUTO SHOTGUN - wider spread, slower ROF, bigger number of pellets - in two words more realism. 8 shells in a mag. COMPLETED
DB SHOTGUN - now it can shot only two times without reloading, but to recompensate it has got bigger pellet number and bigger damage. COMPLETED
MACHINEGUN (replaced nailgun) - Fast firing weapon with medium recoil, 40 bullet in a mag. COMPLETED
MINIGUN (replaced uber nailgun) - Even faster firing inaccurate weapon, 100 bullets in a belt. COMPLETED
GRANEED LONCHA™(replaced grenade launcher) - it fires fast bouncy Graneeds™ (don't mistake it with grenades!)... not really it is a lightly modified gran... grenade launcher with 5 grane.. grenades in a mag. COMPLETED
ROCKET LAUNCHER - lightly modified(more damage), manual reloading. COMPLETED
PULSE BLASTER[/b] - it fires powerful fast moving blue energy blasts. COMPLETED
- some minor changes (medkits etc.) COMPLETED
- some monster changes for single player maniacs like me :):
GRUNTS (random, added painskins to grunts):
Grunt - now it shoots two times:)
Psycho Grunt(random with Grunt) - psychotic grunt armed with a pulse blaster.
OGRES (random, 10% completed painskins:)
Ogre - now it has got an automatic grenade launcher.
1337 Ogre - it has got an armor and it faster lobs grenades at you :)
DOGS (random, completed painskins):
Rottweiler - it is only a bit heavier in compare to normal quake rotweiler
T-Rottweiler - rottweiler infested by the t-virus. It eats you with nearly 3x more power :)
SHAMBLER (completed painskins)
MOD IS OPTIMIZED FOR PLAYING ON HARD SKILL! don't play it on any other because it will be boring...
NOT TESTED ON ANIMALS, (ONLY ON TWO HUMANS):D!!
After years of waiting etc. etc. reload quake is AT LAST released... you can download it here :D :
features list is available on the mod's website (http://bartnowcio.w.interia.pl/mods/reload.htm) or at moddb profile (http://www.moddb.com/mods/reload-quake).
i had some problems with integration of the frikbots so they are not going to be in this release :P sorry
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