Stargate Space Conflict is a total-conversion developed and published by Phoenix Interactive that aims to recreate the universe of the Stargate franchise into Homeworld Remastered.

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Omega Fleet

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This is my first mod that has had some success on the Steam Workshop page and i thought it was about time to show it off here!

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After Gearbox's introducing of Stances (Aggressive, Evasive and Neutral) in Homeworld Remastered 2.0, I've always thought that they should have placed...

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Have you ever thought how the Homeworld 1 really felt if it was played in the Homeworld Remastered engine? This is the answer to that, here you can experience...

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Rebirth is an upcoming game modification that seeks to add more depth to the gameplay, as well as new races. While we are looking to add new game mechanics...

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The Homeworld Remastered Players Patch resolves many bugs, exploits, and balance issues. It works with Gearbox's 2.1/2.303 Patches, and includes hundreds...

Homeworld Complex

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Developed by Homeworld Remastered core team members, Complex is scripted from scratch, improves the complexity of the original Homeworld gameplay to extent...

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This gamerule iterates through a list of ships, comparing the performance of one ship versus the performance of another. Using this method, one can gauge...

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Total Conversion placing Lego space ships into Homeworld Remastered game engine. Current version is playable, and should be fairly balanced.

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These are some badass 8P maps I made for Homeworld Remastered. It's based on the Sarum Dust Cloud map. Which of course, was the finest HW2 map ever, and...

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Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded...

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Scratch the first ideas I had when I first began modding Homeworld 2. This mod aims to implement ships, subsystems, and weapons that stay true to those...