Stargate Shadow Magic is a modification for Age of Wonders Shadow Magic, which will turn the world of the game upside down by changing the theme from medieval fantasy to Stargate. War with catapults, swordmen, archers and galleons is over; war with firearms, Staff Weapons, fighters, Deathgliders and spaceships begins.

In beta 0.3, which was released on 23. December 2009, you can take control of your forces as Major General George Hammond of Stargate Command on Earth, K'Tano, leader of Jaffa Rebellion, and as powerful Goa'uld System Lords Apophis, Heru'ur, Yu, Ba'al, Cronus and Nirrti.

Fight as a Tau'ri, send MALPs and SG-teams to another planets trough the Stargate, set up offworld bases and fly accross the galaxy with Prometheus- and Daedalus-class battlecruisers, escorted with squadron of F302's.

Liberate your people as commander of Jaffa, turn against your old masters, let every Jaffa in the galaxy know that the Goa'uld are not gods. Fight for your freedom, send fearless Jaffa warriors to destroy your enemy with Zat'n'ktels, TERs, Staff Weapons and suicide charges with Jaffa Bombers. Build ships like Deathgliders, Al'kesh, Pyramid Ships and Ha'taks to defend your homeworld against space attacks.

Build your empire as Goa'uld, conquer primitive planets with attack from space or trough the Stargate, build Ha'taks and Flagships to defend your territory and to launch great offensive to become Supreme System Lord. Conquer the galaxy in the name of your god!

In beta version, there is 6 races; Tau'ri, Jaffa, Goa'uld, Horus Goa'uld, Serpent Goa'uld and Primitives. More will come, such as Asgard, Tok'ra, Anubis' army, and Ori. Stay tuned!

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Happy Halloween!

6 years ago News 0 comments

Hi people!

Geez, 31.10 already. Where has the time gone?

Stargate Shadow Magic is progressing quite fast. Lots of new units have been made during past few weeks. And long credit of it goes to MerlinGalgotta and Stargate modding group, thanks to them I've got lots of great spacecraft! This far there is Al'kesh, Pyramid Ship, BC-304, Flagship, and Ha'tak made by them. I really appreciate the help. :)

So what is still missing for beta? There are few units still needed to be done. At least Officer, new Assault Infantry and MAT for Tau'ri, and Jaffa Bomber, Priest, TER-jaffa and Horus Guard for the goa'uld. And then there is lots of settings to be made, abilities, maps and other stuff. There is still much to do.

But, to stay positive, I'm going to say my goal is to release Beta version before year 2010. It is possible that I can't make that sentence true, but I'm trying my best. And if tyou think you can be of any assistance, don't hesitate to tell me. =)

Happy Halloween everybody!

Current Mod progress

Current Mod progress

6 years ago News 0 comments

News about Stargate Shadow Magic Mod progress. Read more what is expected beyond the gate.

RSS feed Downloads
Stargate Beta Map

Stargate Beta Map

6 years ago Multiplayer Map 0 comments

Map fix for Stargate Shadow Magic 0.3 Beta. Unpack this file in your AoWSM custom scenario directory. Stargate system is still highly in development...

Stargate Shadow Magic Beta 0.3

Stargate Shadow Magic Beta 0.3

6 years ago Full Version 0 comments

Stargate Shadow Magic Beta 0.3 version for Age of Wonders Shadow Magic. Please read the instructions on Readme carefully. Merry Christmas and Happy New...

Post comment Comments  (0 - 10 of 20)
anub1sking Feb 17 2013 says:

eoeoeoeo cmon!!! new map, new raceeeeeeeeee is posible, ask, people for play online?????

+1 vote     reply to comment
kshyk Jan 26 2013 says:

I like this mod, a lot potential i see :) . It is too bad that it's unfinished. Is there any chance to release a new version?

+1 vote     reply to comment
anub1sking Jan 1 2013 says:

Can create new map or new race for 2013 :)

+1 vote     reply to comment
Raivo Sep 6 2010 says:

cool mod bro

+1 vote     reply to comment
valatmir Feb 21 2010 says:

the fist mod you rock man

+1 vote     reply to comment
commander666 Dec 30 2009 says:

I have a problem with the mod I start it but the magician is not there at the stargate map.

+1 vote     reply to comment
Gustaffsson Creator
Gustaffsson Dec 30 2009 replied:

Well it should be there. I just have disabled the entry effects (wizard coming from the sky), so you probably missed it. Wizard should be right in the middle of screen when the game start, in player's city. Press "center" to get to wizard.
Hope this helps.

+1 vote   reply to comment
Raivo Sep 10 2010 replied:

i have also a problem.
its posted at the images section

+1 vote     reply to comment
sleipner666 Dec 24 2009 says:


It works:-) -> First 5Min. -> Confused -> I love Stargate :-D

Great work!

but i'll call you if i find some bugs etc.^^

+2 votes     reply to comment
sleipner666 Dec 24 2009 says:

I did what the introduction wanted,but it didn't work. Always it says when i want to start the Stargate Beta Map "Incompatible Resources".

And btw what do you mean with point 2 of the introduction?
Shouldn't be there a "Stargate SM"-.exe or something like that?

Well to summarize: It doesn't work! :-(
(Need help^^)

Wanna play the Mod!!!!:-)

+1 vote     reply to comment
Gustaffsson Creator
Gustaffsson Dec 24 2009 replied:

Hi Sleipner, and thanks for downloading!

Problem you are is most likely about the questioned point 2:
"2. Choose "Stargate Shadow Magic" as your AoWSM custom resources."
I quess this was written a bit unclear way. You shoul have such a file in your Age of Wonders Shadow Magic directory as "Setup", or "AoWSM Setup" or something like that. Open that, choose "Custom resources", and now there should be "Stargate Shadow Magic" on the custom resources list on that same Setup program.

Hope this helps! Merry Christmas!

+1 vote   reply to comment
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Age of Wonders: Shadow Magic
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