This Modification brings all of the various Stargate franchises into the fold. Choose your race The Tauri, Jaffa, Asgard, Wraith, Asuran or ?? Build your empire, research Technology, Build Mighty Warships , Make Allies, Engage in diplomacy, build trade Alliances. and most importantly. Trust No One. Rebellion is a foot.
Here is the latest update for the mod, on the progress for the Humans.
Posted by Epytron_Omega on Mar 2nd, 2009
Hello everyone, I thought i would give you an update for the mod. This is on the Human shiplist, mainly how far along each ship is, and what still needs to be done altogether for the humans to get complete and for us to move on to the next race.
frigate(constructor): Elephant (construction varient) Mesh Complete, Textures needed
frigate(scout): Fenrir Mesh Complete Textures needed.
frigate(gunship): Claudius (EO design) Mesh Complete Textures needed
frigate(destroyer): Morpheus (EO design) Mesh Complete Textures needed
frigate: Prometheus Mesh and Textures complete, working on hardpoints.
frigate: Tempest Mesh and Textures complete, working on hardpoints.
colony ship: Eileithyia Model Pending
Cruiser: Ares Mesh Complete Textures needed
Cruiser: Zephyr Model Pending
Cruiser: Nyx Model Pending
BattleCruiser: Daedalus Mesh/textures/hardpoints done, working on Extras
BattleCruiser: Phoenix Mesh Complete Textures needed
Capital Ship(battleship): Achilles Mesh and Textures complete, working on hardpoints.
Capital Ship(carrier): Poseidon Mesh Complete Textures needed
Capital Ship(support): Cerberus Mesh Complete Textures needed
Capital Ship(colony): Destiny Model Pending
Capital Ship(siege): Excalibur Mesh and Textures complete, working on hardpoints.
fighter: F-302 Mesh/textures/hardpoints done, working on Extras
Bomber: F-312 Model Pending
Now, this might make some people thing that the mod is going slow, but it is not. With several modelers on the staff, we have been getting the models out faster, and then texturing isn't as difficult, so the mod is going good.