Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.

Report article Again only a short update...

Hello community, first off all, we'd like to apologize that the promised large update still hasn't been released. Unfortunately, we can't do anything about it, mainly because we were not given the task of publishing it. To bypass the waiting time, we have decided to publish a small update again.

Posted by MerlinGalgotta on Aug 17th, 2009 digg this super bookmark


Hello community, First off all, we'd like to apologize that the promised large update still hasn't been released. Unfortunately, we can't do anything about it, mainly because we were not given the task of publishing it. To bypass the waiting time, we have decided to publish a small update again.

Allow us to present the newest additions to our team:

  • Navitas and Justin3ds, our new Environment Artists
  • Doco, our new Lead Sound Designer
  • Orianbeter and Nostrum, our new Coders

They are currently all in the four-week probation time, but already doing some great work.
So much about the general information, now to some pictures! Let's start with some work from our new member, Navitas:

Asgard assets for Asgard land maps


These buildings will probably be found on the Asgard maps, when finished. Next are two new drop ships, the already known one of the Goauld, this time finished, and the totally new Tauri drop ship:

Goauld transporter Goauld transporter
Tauri drop ship Tauri drop ship

And finally, thx to Duke, the finished Aschen fighter:

Aschen fighter Aschen fighter

And last but not least, the best of today, an awesome new map from Klon! I think most of you will recognize it:

Dakara special land map Dakara special land map

The buildings for this map were also designed and modeled by Navitas. And that‘s just about it for now...hope it helps you waiting for the big update, have fun!

The SGMG

Comments
stargateshipfan
stargateshipfan Aug 18 2009, 1:47am says:

great job

+1 vote     reply to comment
Gunner15
Gunner15 Aug 18 2009, 2:40am says:

very nice.... good to hear about the new members :]... cant wait to see more

+1 vote     reply to comment
paillette
paillette Aug 18 2009, 2:50am says:

Very nice.

I've seen there is atlantis in that game.How can we build it?

+1 vote     reply to comment
MerlinGalgotta
MerlinGalgotta Aug 18 2009, 3:42am says:

It will only be in Pegasus Chronicles, it is not in the current,released version. But even in Pegasus Chronicles, you won't be able to build it.

+1 vote     reply to comment
dragonsclaw56
dragonsclaw56 Aug 18 2009, 8:26am says:

Very nice!

+1 vote     reply to comment
RobbanGoesLillen
RobbanGoesLillen Aug 18 2009, 10:59am says:

Nice!
The Tauri dropship is much better then thr older one, that looks like BC-302

+1 vote     reply to comment
Tust
Tust Aug 18 2009, 12:02pm says:

Could you please fire the Designer of that Drop ship! Thanks.

0 votes     reply to comment
Klon116
Klon116 Aug 18 2009, 12:37pm says:

Not the best idea because i think it was Merlin who did it ;)

+1 vote     reply to comment
asho
asho Aug 18 2009, 2:50pm says:

yeah it looks like the planes that drops the tanks and jeeps off in afganistan also they use it for taking the people who have died over there to take them home it looks like that but stubbier and it has jet engines nice work merlin but i think you should start off with that at tech 1 and you get better the higher tech you go that would be cool but in the mean time that looks great oh almost forgot the new coders. lead sound designer and the enviroment artists i cant wait to see your work and probably as many of you here no i like the sounds in games so i look forward to doco's work and th same to the other's cant wait :D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D

+1 vote     reply to comment
purplepinkflame
purplepinkflame Aug 18 2009, 3:56pm says:

the stargate mod is by far the best mod i've ever played!!!

glad to hear they're still updating it

+1 vote     reply to comment
asho
asho Aug 18 2009, 8:17pm says:

mate there not updating there working haha

+1 vote     reply to comment
kenko275
kenko275 Aug 26 2009, 2:55pm says:

heys guys
is there anything to upgrade the graphics on the shields of the ships
bc i have my graphics to lv3 and they dont even show the shields till they get hit
i just want better graphics on the shields

+1 vote     reply to comment
asho
asho Aug 26 2009, 3:06pm says:

yeah pause, game, then graphics put that on full if your computer can take it but it will take a few seconds for the game to take it coz it has to tell everything anyway it wont show the shields unless they gett hit there will be like a ripple, but the shields wont be on full all the time so dont get your hope's up lol

+1 vote     reply to comment
kenko275
kenko275 Aug 26 2009, 3:26pm says:

i remember what i really didnt like bout it now
when the shields get hit the ripple doesnt curve with the shields
its just flat, no curve what so ever (exception when the shields are attacked by fighters or small craft)

+1 vote     reply to comment
kenko275
kenko275 Aug 26 2009, 3:28pm says:

and how do we get these new update for this mod
im kinda new on the site
ive downloaded the game (obviously)
but unsure how to get these update u guys r posting in the news
do i have to wait till they in download section?

+1 vote     reply to comment
asho
asho Aug 26 2009, 4:06pm says:

oh well it depends 1.1 has spino's patch included and everything fixed i think lol and with 1.0 you have to download spino's addon and a patch i think lol but i dont work for them so i dont know about the shields but i do love the shield effects even though i have no graphic card's but yeah let's hope there better in the new mod oh and it's for forces of corruption

+1 vote     reply to comment
MerlinGalgotta
MerlinGalgotta Aug 27 2009, 2:45am says:

Set your shader details to maximum, then you'll have the shield effects.
Concerning the updates: these updates are "information" updates concerning the new mod, not downloadable ones for the old one!

+1 vote     reply to comment
kenko275
kenko275 Aug 27 2009, 1:40pm says:

o ok thnx guys
but i set my shader to max
im getting the shields even at default lv3 detail
its just when then shields r impacted the ripple is just flat it doesnt curve with the shields itself
not sure if that is how it is or if there maybe some way to make it better in the version i have
hopefully the shields will look better in the new mod (from the atlantis video they look better)

+1 vote     reply to comment
MerlinGalgotta
MerlinGalgotta Aug 27 2009, 1:46pm says:

Ah, now i know what you mean! Well, that's why the shield effects are flat textures and not spatial effects ;)
We can't change that, but as the shields-up ability works again in the new mod, you will get to see some really cool shield effects (not impact effects) ;)

+1 vote     reply to comment
asho
asho Aug 27 2009, 1:58pm says:

im not complaining here merlin but i like it when the boost power to shields look better when the shields arnt showing it's more stargatey like lol

+1 vote     reply to comment
kenko275
kenko275 Aug 27 2009, 3:14pm says:

ok well thnx anyway other then that this mod really is awesome
looking foreword to those shields effects in the next mod now tho so
that ur time to perfect them!
but i really like ur guys work thnx!!!

+1 vote     reply to comment
fatviper
fatviper Sep 1 2009, 5:48am says:

whats the erm esitmated release date of the new mod?

+1 vote     reply to comment
MerlinGalgotta
MerlinGalgotta Sep 1 2009, 6:39am says:

When it's done!

+2 votes     reply to comment
asho
asho Sep 1 2009, 11:24am says:

haha lol hey merlin ya know the stargate sg-1 episode into the fire why not put those cannons in near the end in the mod there like really tall like pillars and have a giant staff weapon on them

+1 vote     reply to comment
MerlinGalgotta
MerlinGalgotta Sep 1 2009, 3:15pm says:

Those turrets are already in-game. At least they were in former versions. I'm not sure if they were used in the Final 1.1 anymore. But we will add them again anyway.

+1 vote     reply to comment
asho
asho Sep 1 2009, 4:48pm says:

ok lol musn't of seen them but i mainly do space battle's that where your best work is put i think lol

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
Star Wars: Empire at War: Forces of Corruption Icon
Platform
PC
Contact
Send Message
Official Page
Stargate-eaw.de
Release Date
TBD
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
News
Browse
News
Report Abuse
Report article
Bookmark
Digg Super bookmark
Related Games
Star Wars: Empire At War
Star Wars: Empire At War
Single & Multiplayer Real Time Strategy
Related Groups
Stargate Modding Group
Stargate Modding Group
Developer & Publisher with 5 members