Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.
This is one of the special features, we are going to deliver with the mod release. It simpyl shows the hardpoint layout of the various ships as kind of a tech journal.
coolio! :D
wow always wondered where the hanger was XD lol thatnks
well in the show the hangars are on the side. But it really makes no difference. I kinda like it like this :)
Yeah, this is the first version of the X-303, the Prometheus later gets a new hyperspace drive, so they can use the side things as hangars. As EaW only allows 1 hangar hardpoint, we use the old version ;)
oh yeah I see what you mean. The first layout did have the engines on the side.
Wait are you sure bout the hangars, cause I could've sworn I've seen a mod where one or two of the ships had multiple hangars.
pretty balanced power 2!
I've had multiple hangars in my mod for Eaw (on the stock venator model), I didn't see any problems, though I wasn't checking if the fighters were coming from just one or both hangars.