An original action oriented and story driven party-based RPG, overhauling most - if not all - of Starfield's systems.

A mix of the action packed combat system of modern shooters, which Starfield already has in our opinion and the level design and densely packed content only known from Arkane's earlier titles. That's the goal!

We want to give you the first person space exploration RPG you've been waiting for - and frankly, even deserve.

With Starfield as our driving engine, we believe we can achieve just that and are excited to take you on this journey with us.

Post article RSS Articles

Welcome!

News

Introduction - what are we trying to do?

Starfield is finally upon us. A lot of people are excited, some are visibly disappointed.

For us, however, another feeling made its way into our collective consciousness. A feeling of…this is it. This is finally it - the day, we will actually make use of all these notes, ideas, and storylines we’ve been wanting to make use of all this time.

So here we are, fellow space explorers. We've received the game, we've played it and...well. Reception seems to be split exactly in the middle, to put it mildly.

Bethesda yet again - in my opinion - tried to do too much and in the process lost sight of what made their previous entries great.

The exploration. We all love the fact, that in theory, you can land anywhere you want and explore. Great stuff! But what good is that exploration, if there's nothing to find? Is anything exciting going on?

That's one of three parts of our journey together and the route we're about to take is quite the radical one. More on that later.

Our second gripe with Bethesda games, at least from what I gathered, is that they're no real RPGs. It's a canvas that's often wide as an ocean, but shallow as a puddle, so to speak.

The third issue is - admittedly - the writing and the lack of memorable characters. All of this will come to an end with the Constellation Edition of Starfield.
This is our vision of the perfect space exploration RPG, made possible with Starfield's already solid foundation.

Quite obviously, this is more of a marketing/recruiting page as of now. The modding tools for Starfield aren’t even out yet, and we’re far too busy exploring this vast universe for the first time, to think about any total conversion mods.

But let me have you take part in my thought processes and maybe get you a little excited as to what I’m planning to do with this project. For anyone who is interested - and capable - of helping me in this journey, I will update this page continuously and maybe, just maybe, some of you are just as excited about these ideas as I am.

Take a look at the main features and please - leave feedback, it’s definitely much appreciated.

Be safe out there,

Ced
White Noise Studios

Combat and Inventory management

Combat and Inventory management

Feature

The bread and butter of any RPG - combat and inventory management. Both equally as important, we want to give Remnant the proper treatment and add some...

Character Customization

Character Customization

Feature

Character customization is an essential part of pretty much every RPG. Let's take a look at how Starfield - Constellation Edition's Story is tackling...

Let's talk features

Let's talk features

Feature

Obviously, fellow spacer, you'd like to know what we're actually trying to do - understandable! We've created a little summary of our notes and thought...

Post comment Comments
Guest
Guest - - 690,179 comments

Woot looking forward to it, your ideas and story has to be better than the pile of steaming feces Bethesda has popped out. Not that the game is bad, it just has really horrid writing. I've been through a number of quests that if they had given just a little more effort, would have made them more believable, I'll not spoil anything but the ECS Constant quest line is a glaring one for me that could have been so much better done just from a common sense stand point.

Reply Good karma Bad karma+1 vote
CedricWinchester Creator
CedricWinchester - - 3 comments

I agree wholeheartedly my friend - and that is why we've been working on it, even before Starfield even came out. We're still in the concept phase and currently only 3 people, but we're confident, that with enough community feedback and recognition, we can make this work. If the developers fail to give us what we want, we're creating the games we want ourselves! :D

Reply Good karma+1 vote
Guest
Guest - - 690,179 comments

This looks very interesting, hope you're able to get some volunteers together. Maybe make a discord server for recruiting?

Reply Good karma Bad karma+1 vote
CedricWinchester Creator
CedricWinchester - - 3 comments

Thank you so much! :)

Yeah, that's probably what's going to happen. But for now I'm going to update the articles that I've written and see where this goes.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X