From the makers of Thrawn's Revenge: Imperial Civil War, Ascendancy is a Star Wars mod set after the Battle of Endor in the Star Wars Galaxy. Fight for galactic ascendancy as multiple factions from this period in Star Wars history.
An ingame screenshot of the TIE Fighter for the Imperial Remnant, the fourth unit ingame but the first to be shown.
As you can see, there are still a lot of Sins assets ingame at the moment, however these will all be removed as we implement our own infrastructure.
Model, skin and rig by Corey
TIE gonna die quick, as they always do. XD
ive never played sins but the key to fighters in any game is to use them in conjunction with something to shield them from anti fighter weapons ex. in TR use star destroyers to kill corvetts then bring in the fighters
really the only thing that can kill fighters/bombers in sins are the flak frigates of each race, a capital ship special ability, or other fighters/bombers. I dont remember if corvettes do or not, I still play diplomacy more than rebellion. hope we get to see some hand stuff, they are my favorite faction
Sins is a lot more specialised in ship roles, with hard-classes anti-fighter/anti-ship/etc than Star Wars. Ascendancy balancing should be pretty close to what ICW was.
Hand stuff will be coming soon. Ironically the Hand is the farthest ahead specifically because of the reasons that held them behind in EaW.
what were those reasons? I am curious now
(buried)
I have played soase and the fighter.....they are useless. In fact all the space combat is probably worse than at star wars empire at war. Of course it is a matter of opinion, probably other people see it different.
You obviously havent played it enough. They are very good at taking out siege frigates and LRM frigates. Not to mention that they are incredibly proficient at removing the threat of bomber spam.
GOTTA GO FAST GOTTA GO FAST!!
I wouldn't imagine the Remnant to be the Advent. Their style seems more T.E.C
The factions are all being remade from the ground up, so it doesn't really matter anyways. All the tech and whatnot is gone, but all 3 factions currently use Advent base assets for any necessary infrastructure which we haven't replaced yet (shipyards, etc) in order to test things. We've already got the new construction ship in.
very nice this looks cool cant wait till you finish the first release so we can play it
Looks smashing chaps, I'll be closely following this mod.
Its nice to see that great modding teams like you guys are still out there keeping Star Wars gaming possible...
Keep up the awesome work!
I will also be waiting and hoping for this mods release / future!