Star Trek: Armada 3 is a mod for sins of a solar empire: rebellion. It is the spiritual successor to Armada 2. The first stage will contain the federation and klingon factions, soon after the romulans and borg will follow.
Well as most of you have seen there is rapid development on the mod with all the daily shots we've thrown your way. but lets take a minute to bring you...
Teaser trailer now available for your entertainment.
Large scale tests and new additions make for some interesting news.
An update on the state of the mod from new ships to fixes of before.
Release is a bit longer of then expected after a major new bug apeared.
Darmok and Jalad at tanagra, a look at some more of the neutral ships and a quick FAQ regarding some other aspects of the mod.
A quick status update on the mod detailing the current progress and info on the first release
A quick read up on some of the new random ship types will show up in neutral gravity wells.
As you all know rebellion added titans to the game, this ships don't necessarily fit in the star trek universe so they'll be handled a bit different.
The Griffin class is now in service, this front line cruiser is the backbone of our empire.
This new addition to the empire fills the role of your main heavy combat ship, replacing the old Deathrite class. But Loyal captains of the deathrite...
The Reports of the mods death was greatly exaggerated
Due to real life constraints this solo work is getting slow
A quick update on the status of the klingons ingame!
A preliminary list of ships currently ingame in the mod
A quick explanation on the plans for the mod and how much has been achieved.