Star Trek: Armada 3 is an upcoming mod for Sins of a Solar Empire: Rebellion. Beginning around the time of the Dominion war the mod will progress on it's own branching timeline. Players will have access to four races initially on release...
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I.M.D.
I.M.D. Oct 18 2013, 1:07pm says:

When I saw this ship in the movie I thought "wtf is this ****?" But somehow I start to like it when I see it now ;)

+3 votes     reply to comment
jonsin1459
jonsin1459 Oct 18 2013, 3:19pm says:

Jesus. That is power incarnate

+1 vote     reply to comment
TheBleachDoctor
TheBleachDoctor Oct 19 2013, 1:29am replied:

Who needs Death Stars when you've got this sleek looking baby?

+1 vote     reply to comment
Nathanius
Nathanius Oct 18 2013, 6:26pm says: Online

I thought SINS didn't support ship animations?

+3 votes     reply to comment
Maxloef1990
Maxloef1990 Oct 18 2013, 7:22pm replied:

well...we cheated ;)

+5 votes     reply to comment
ZepherBlackbird
ZepherBlackbird Jun 6 2014, 11:32pm replied:

Its only cheating IF you get caught ;)

+1 vote     reply to comment
jonsin1459
jonsin1459 Oct 18 2013, 7:27pm says:

it animates? as in the wings going up? dam. You guys

+1 vote     reply to comment
harry5518
harry5518 Oct 18 2013, 7:38pm says:

reman warbird. damn.. would like to see what else the remans have in their arsenal :D

+1 vote     reply to comment
Gul-Dukat(tech)
Gul-Dukat(tech) Oct 19 2013, 5:24am says:

Sins does support animations to a point, but only in certain circumstances. Using an ability can trigger an animation (via a particle effect), and some persistent animations can be applied to ships (for example I theres a mod in development that has a persistent particle effect on some ships so their hulls rotate). Doing something like the intrepid nacelles upon warp is however much harder, as getting it to trigger at the right time would be extremely difficult.

+2 votes     reply to comment
jonsin1459
jonsin1459 Oct 19 2013, 7:38pm replied:

Speaking of warp, one of the things i loved about the JJ trek is the warp effects. No one can deny they are awesome. Imagine that on TNG era ships!

+1 vote     reply to comment
TheBleachDoctor
TheBleachDoctor Oct 20 2013, 12:36am replied:

I'm assuming you're talking about the effects WHILE in warp. I don't fancy my starships leaving a trail of pixie dust upon entering warp. A Warp Core powers my starship, not Tinkerbell.

+2 votes     reply to comment
jonsin1459
jonsin1459 Oct 20 2013, 5:35am replied:

No I mean the initial acceleration.

+1 vote     reply to comment
Gul-Dukat(tech)
Gul-Dukat(tech) Oct 20 2013, 6:12am replied:

I'm a fan on the TMP warp effects myself, so I'd have no objection to a warp entry trail. We don't have that though :D

+1 vote     reply to comment
TheBleachDoctor
TheBleachDoctor Oct 20 2013, 7:54pm replied:

There's a difference between a warp entry trail and a glitter trail.

+1 vote     reply to comment
Gul-Dukat(tech)
Gul-Dukat(tech) Oct 20 2013, 8:08pm replied:

they are however both trying to do something similar are they not? Don't get me wrong. I could bash JJ all day for some things, however the dusty trail isn't one of them. It's not so bad, and I see what he was trying to do :D

+1 vote     reply to comment
spartan11011
spartan11011 Oct 20 2013, 7:02pm says:

You did it... you actually did it... you have reached a level of awesome the likes of which I haven't ever seen!

+2 votes     reply to comment
Tuskin38
Tuskin38 Oct 26 2013, 11:38pm says:

You just ripped the model from STO, texture and everything. I would know, I play the damn ship.

+1 vote     reply to comment
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Deploy the weapon....

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Oct 18th, 2013
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