Adds over 300 new cells, over 30 new quests, and an entire city and culture to the Clockwork City of Sotha Sil.
Patch 1.2 released. Like most of my mods, it encompasses all previous patches. Things fixed: -The Headless Man now accepts his head back -Watchmen have less of a chance of running into the lava canals -Pevlar's Ads no longer resemble other textual works -Repeated temple main quest entries fixed
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As we've said, this mod doesn't replace Sotha Sil.
However, we do recommend using this mod
Morrowind.nexusmods.com
Which replaces Sotha Sil's textures with even better textures than the mod you linked, and SSE was made with this mod in mind.
As for the mod being translated into german, you are free to release it. We don't require asking to use or modify the mod in any way, and resources are free to be used by other mods.