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SonderKommando Revolt is a Wolf3D mod about real WWII revolt against the Nazis in the famous Auschwitz extrermination camp. The mod is made very realistic, moody, challenging and detailed.
It's a first part of trilogy of mods. The next 2 parts will be called "Sonder 2 - Warsaw Uprising" and "Sonder 3 - Mission:Treblinka".

Current Team members:

Doomjedi - graphics, story and managing
Tricob, AlumiuN and WLHack - coding
Dean, Ronwolf, Tricob - mapping

The engine is based on Wolf4SDL engine, and will feature very advanced
coding features, to make it one of the more advanced coding-wise wolf3d mod todate.
Graphically it'll feature many themes including Crematoriums, Block 11, Gas Chambers, execution, interrogation and torture areas...most of which are ripped/based off real pic from the real site.

Screenshots:

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Blog RSS Feed Report abuse Latest News: Project status

10 comments by doomjedi on Dec 13th, 2010

IMPORTANT NOTICE:

Our project got an overexposure in recent days, mostly due to a trailer we've released (as the mod itself was on this site for 3-4 years now, without creating any special buzz). The overexposure took this little pixelated project way beyond it's context, proportions and intentions - to a point where this project is in real danger of cancellation. I can admit that we regret the decision to release a teaser trailer. Trailers in general tend to be over-dramatic and graphical, and to be a wrong representation of the project itself, while some people tend to prejudge the project by it's trailer.

This mod was made for modding fans, particulary for a quite limited community of Wolf3D fans, as Wolf3D mods (being mods of 18-year old game) are not much played nowdays. That community is used to all kinds of Wolf3D mods (most of which are fantasy mods anyway) - and we knew for sure our mod will not be taken more than "just a mod" - as all other mods of modding community. We knew that noone will take this in a wrong way, or try to learn or attach any historic or political meaning to it.
The lack of any additional "meaning" to a mod - is one of the basic rules of modding community in general, and the one we go by. This is the unspoken agreement/trust between a modder - and the one playing/reviewing it.

The trailer got overexposed beyond our wildest expectations (and intentions), and so reached a whole new audience that is very far from this understanding of modding concept, mentality and ethics. Though most of the responses were still good, the level of buzz itself, and some of the comments - made the team to feel really uncomfortable.
We as modders - don't do mods for publicity and do not seek it. While some good publicity is ok - if it's for the mods quality and talent - overpublicity is not something we see positively. And though we indeed made one of the more advanced Wolf3D mods ever - I refuse to believe such overexposure is not related in any way to the setting the mod is set in - and it's sensitivity to some people.

Any mod, even about birds and flowers - would make it's modders to feel uncomfortable with such level of overexposure - as it to be judged with such magnifying glass by people and organizations which are just waiting to find any "wrong" in it, even if nothing is.
We are private people who care much about our privacy - and any overexposure, even a good one - is bad news for our projects.

This mod was made by different people from different countries - that that really NOTHING in common but love of Wolf3D modding of any kind, and a will to make interesting and challenging gameplay to Wolf3D fans.
We, as makers of this mod - know the Truth. Our true intentions with this mod - and how little (or nothing) they have to do with some of the buzz this mod created, especially outside of the modding community.
Yet, we understand - that under such situation - our Truth - is not that relevant to some people who look to spill out negativity and looking for reasons to get hurt.
There is so much negativity and suffering in our World - that even by being totally misunderstood (or even deliberately manipulated) - we, as modders and as people, cannot afford to add even 1 drop to this.
We cannot afford to release a mod unless we'll know that it's seen no more than "just Wolf3D mod" - and won't hurt anyone's feelings.

I'm really sorry for all the Wolf3D fans out there - but the project is under question now, and no release date is set. I want to thank Wolf3D fans for their interest, support and positive feedback so far.

Post comment Comments  (0 - 10 of 74)
GeezerBot
GeezerBot Aug 14 2015 says:

I love ALL the Team RayCast wolf3d mods. I understand your feelings for dropping it, but as a wolf 3d fan, I'm sorry I won't get to play it. However, I wouldn't want to be in your place with the negative press, and people reading into it more than just being a game. The idea for the mod seems like a great idea.

+1 vote     reply to comment
Foreskin Jim
Foreskin Jim Jun 22 2015 says:

What a damn shame.

+1 vote     reply to comment
negimaanimefan
negimaanimefan Jul 7 2014 says:

So I take it, this mod
cant ever be played by anyone other than the developers?

its a shame it will never see the light of day, cuz this is probably the most intricate WolfenStein3D mod ive ever seen.

you could do what other developers and modders have done when they have made Nazi/Holocaust games (disclaimer about how you don't endorse Nazi stuff or Genocide)

I don't really see how negative this game could be,
your a Jew Killing Nazis.
you don't play as a Nazi killing jews do you?

+1 vote     reply to comment
doomjedi Creator
doomjedi Dec 24 2014 replied:

While it is a perfectly good solution from "cold-reasoning" standpoint, it was still not enough for me to release the mod, after all the media buzz around it and it's effect on my personal life, and very fragile emotional state at the time. Emotion is stronger than logic.
And nowdays, though being over it - I still don't miss those media buzz times, prefer to focus on new mods, and to leave Sonder matter behind me, with all it emotional attachment/baggage.
Checking my mods list you'll find another big reason I'm over it.

There is indeed nothing negative about jew killing armed nazis in clear escape attempt/self defense in a death camp meant to kill him and his people (in pixellated retro mod of 20-year old nazi shooter). But media wants it's bloody headlines, ADL wants their heads in anything Holocaust-related...People like you, who understand it for what it really is (and what it isn't) without taking it out of context for the sake of a headline - where not the problem and why a reason for mod's cancellation. It's the media...not gamers. Not modders. Most of which fully supported me.

+1 vote   reply to comment
doomjedi Creator
doomjedi Dec 24 2014 replied:

Yes, this mod will not be publicly released, sure not in Holocaust-inspired version. I'm sorry about that at least as much as you are, even more so - but I prefer to focus on my current/new/next projects and mods (like just recently released "Operation: Eisenfaust: Legacy"). It sure took me some time to get over this, but I'm over this now (in every aspect) and see no need to play with ghosts of the past. Holocaust is always the most controversial topic one can take on, and I'm not Holocaust activist - I'm just a modder making Wolf3D mods for retro gamers in general and Wolf3D fan community in particular.

Regarding a disclaimer - it was the first thing we added when the whole media buzz began, when we were still hoping to release the mod. Mod starts with clear disclaimer screen, which was even posted on Dean's Wolf3D blog.
3.bp.blogspot.com

+1 vote   reply to comment
doomjedi Creator
doomjedi Nov 2 2014 replied:

Keep following us for more great mods coming soon, just follow my or "Team RayCast" profiles

+1 vote   reply to comment
doomjedi Creator
doomjedi Nov 2 2014 replied:

Well, not in it's original version anyway (*wink*).

And no, it's not the best Wolf3D mod ever made (especially if you take Holocaust theme off it, but even in it's original version), wolfers who got to play it listed it in top 5 or 10 of Wolf3D mods ever, but never at the top spot or even top 3. If you get different impression - you probably don't follow great mods of Wolf3D modding community that much close.

Mod got very good reviews by wolfers who played it, but many felt the mod is a bit too long (too many maps for its number of themes) and gets a bit repeatable after a while, at least in some if it's themes.

Regarding the disclaimer - mod got it coded in pretty much immediately after media buzz started when we still planned to release it (before buzz got even bigger), there is a blog on the net where you can see the original disclaimer screen posted by one of team members. The mod was clearly Holocaust-inspired, but wasn't based on any real historic plot to take historic references from, it's fantasy mod for all means on a said theme.
Despite that - we didn't want to release it even with clear disclaimer in place.

Yes, mod is about jew killing nazis, not otherwise.

Thank you for the interest in the mod.

+1 vote   reply to comment
negimaanimefan
negimaanimefan Jul 7 2014 replied:

I do get that people can over react towards things
and people get hot and bothered just for the sake of being hot and bothered.
sucks that the world is like this
too many hypersensitive people in this world, and they make it so you cant enjoy your hobby.

IMHO
if I were to do something like this
id have made an account on this site separate from it,
uploaded the game at a local library to a site, and then uploaded it onto this site using a virtual machine and TOR so not even MODDB would know who made it.

+1 vote     reply to comment
doomjedi Creator
doomjedi Nov 2 2014 replied:

Well, after the media buzz, all people know who made it :)

We went for a different solution...seek moddb site and you might see it :)

+1 vote   reply to comment
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