The aim of this mod is to add in the old locations from ShoC and Clear Sky, and to provide an enhanced and extended gameplay experience while (mostly) sticking to the vanilla storyline. At this point, the mod (v0.45 alpha)contains 37 locations total, approx. 200 weapons, lots of new armors, items, artifacts and anomalies.

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flexerca Jan 21 2012 says:


+1 vote     reply to comment
nashathedog Jan 21 2012 says:

It's looking highly charged out there. I was on this map in a cop mod the other day and it felt a bit lacking in it's enviroment, This would of perked it up nicely.

+2 votes     reply to comment
☢ll-StalkeR-ll☢ Jan 21 2012 says:

really nice and electrifying!

+6 votes     reply to comment
JackRabbitSlim Jan 21 2012 says:

I love it

+1 vote     reply to comment
BennyOnSteam Jan 21 2012 says:

*** i cant wait for this mod, i am saving stalker for this mod (0.45)

+1 vote     reply to comment
Chezzlor Jan 22 2012 says:

I know there are plenty of comments exaggerating over screenshots of stalker mods etc, but in all honesty this one deserves a:

**** NICE MAN! That is so epic, scary and artistic!

+5 votes     reply to comment
Das_P0m Jan 22 2012 says:

Oh yeah! Looks totally awesome!

+1 vote     reply to comment
Cultist56 Jan 22 2012 says:

i might be a tad scared.

+1 vote     reply to comment
Khold Jan 22 2012 says:

Beautiful *-*

+1 vote     reply to comment
Mr_Toster Jan 22 2012 says:

mother of god

+2 votes     reply to comment
0rpheus Jan 22 2012 says:

This pic is edited, right? Still looks awesome!

+1 vote     reply to comment
smrtphoneusr Author
smrtphoneusr Jan 22 2012 replied:

nope, actual ingame footage, I would have stated it otherwise.

+2 votes   reply to comment
shivam121 Jan 22 2012 says:

this is epic.....

+1 vote     reply to comment
CloneWarrior85 Jan 22 2012 says:


+1 vote     reply to comment
PentaSTAR Jan 22 2012 says:

Great picture for wallpaper.

+1 vote     reply to comment
DrBlizzard Jan 22 2012 says:

Good gawd this is menacing... well done!

+1 vote     reply to comment
idriveajeep Jan 22 2012 says:

I'll have to make sure I take a sniper rifle with me to that level, burers in open spaces like that is too scary for me.

+1 vote     reply to comment
kenny355a Jan 22 2012 says:


+1 vote     reply to comment
Streloker Jan 23 2012 says:

i rember exploreing the chenobyl NPP in old stalker when i saw thos ***** i was like wtf russians build here and very nice pic im looking of seeing mod

0 votes     reply to comment
Streloker Jan 23 2012 says:

i wona downlod this pic

+1 vote     reply to comment
smrtphoneusr Author
smrtphoneusr Jan 23 2012 replied:

just click on the "(view original)" text above the image to see it in full size and download. ;)

+2 votes   reply to comment
Blood_Wraith Jan 23 2012 says:

Holy... CRAP?!

Damn, that is looking GOOD!

Very dramatic.

+1 vote     reply to comment
torenico Jan 23 2012 says:

Please, dont make Burers run around in the open when its daylight. Burers do no tolerate Light and they live in darkness, running around at night, i get that.

But please, limit them to "Night Only Creatures" or "Underground Creatures"

+3 votes     reply to comment
Psythrandir Jan 23 2012 says:

Very nice shot!

+1 vote     reply to comment
SQ5000 Feb 4 2012 says:

Die kämpfe werden richtig geil bei so einer Atmosphäre!
Spannungsgeladene Atmosphäre X)

+1 vote     reply to comment
Spetsnaz_Reaper Feb 8 2012 says:

A Stalker passing through the Zone suddenly stops ahead of an Electric anomaly. While standing in the pouring rain a cold shiver passes up his spine. To compound matters his flashlight suddenly flickers and dies. He suddenly tenses upon seeing movement in his peripheral vision. As he stands frozen in the sleeting rain he thinks to himself. "Now where did I put those extra flashlight batteries?" His eyes dart from side to side as his hands busy themselves with trying to fish out those extra batteries he bought earlier from one of Sidorovich's contact traders. Suddenly he hears a deep mumbling sound coming from his right. He can't make out the gibberish of the words as the muffled sounds drifts closer and closer on the howling winds. Suddenly a shadowy figure appears from behind a rustling bush. The unknown stalker's fatigued mind tells him that one of the filthy criminal dogs known as bandits have snuck up on him to steal his new found bubble artifact. Such a rare artifact, that was given to him as a reward for helping the Scientists, will NOT part easily from his tough hands. As he reaches to pull out his PB silenced Makarov pistol he decides to put down the bandit with 2 successive shots to the chest. His hands clearly remember all that training that was drilled into him at basic training with the Russian Army. He fires 2 shots but realizes that something is very wrong... The last thing the former deserter turned stalker sees is the enraged Burer's Shockwave attack race toward his inadequately protected body.

+3 votes     reply to comment
Spetsnaz_Reaper Feb 8 2012 says:

The Next morning: As Captain Vladimir Ivanovich Dumanovsky patrols sector B-198 with his squad, he wonders what happened to the young corporal Yezhov who deserted about 1 month and 3 weeks ago. As he and his squad cautiously approach an Electric anomaly recorded by the Scientists in this area he sees a glare of grey gun metal on the soaked ground. As he approaches he sees that it is a standard Soviet PB / 6P9 silenced pistol from the former USSR. He pays it no mind as such an outdated pistol is inferior to his MP-443 Russian built pistol. It is what he sees scattered around the discarded pistol that makes him gasp in shock and horror. All around in a 5m radius are little pieces of flesh sticking to what seems to have been a standard stalker sunrise suit. As Captain Vladimir Ivanovich Dumanovsky grimly stares at the mutilated scraps of a former human being, a stray thought crosses his mind. His eyes come to rest on the light Blue eye held captive within the fragment of the skull staring blankly at him. "Could this have been Corporal Yezhov?" No he mutters under his breath, this poor basted was just one of the regular novice Stalker that he has to deal with on a daily basis within the Zone. The Spetsnaz Captain continues back to the protective fold of the military presence sent to provide escort to the Scientists with them. From quite a distance away two ungodly eyes protrude from the lip of a cave. As the Burer watches from his sanctuary, the Military men set up camp to stay for the night so that the scientists can continue studying the effects of the Electric anomaly. Tonight his fellow brethren will descend upon these foolish humans like Wolves upon lambs.

+3 votes     reply to comment
FreedomFightr Mar 2 2012 says:

That could go perfectly into a book(:

+2 votes     reply to comment
Spetsnaz_Reaper May 5 2012 replied:

Thank you very much dude! :)

+1 vote     reply to comment
pvt900 May 28 2012 says:

The Generator in the Alpha build were originally what caused the Blowouts, aka they'd discharge with the Combined power of the Noo-Sphere i belive since that is real in sTALKER, and it causes the NPP to Shoot out a large blast of lethal Radiation, IRL that would be the same thing happening except the zombies and mutants for the most part. Make a optional quest or trigger to turn the Generators off/On if they're off a script turns off Blowouts and effectiveley stops all things that follow that scripted event, if they're on the gam eproceeds /w Blowouts and the stuff after one

+1 vote     reply to comment
stalkerday Oct 29 2012 says:

tare modul

+1 vote     reply to comment
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Jan 21st, 2012
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