The aim of this mod is to add in the old locations from ShoC and Clear Sky, and to provide an enhanced and extended gameplay experience while (mostly) sticking to the vanilla storyline. At this point, the mod (v0.45 alpha)contains 37 locations total, approx. 200 weapons, lots of new armors, items, artifacts and anomalies.
Nice
To me this was one of the deadliest anomalies in the game. I hope it still is.
Don't get burned now :)
great,......
Severely damaging my armour and using 3 - 4 medkits is so worth the 800ru artifact that spawns :P
That was in CS, who knows what artefacts you'll find here in Smrt. And that was the point not everything you do turns out rosy. No playthrough is quite like that first one when you don't know what the outcome of a venture might be and therefore do it in the hope of an earner. That's more like what life is and how life would be if we were really there. Hopefully it can be made so the first artefact spawns randomly unlike vanilla, then you won't know if it is worth going in or not. That's much better. I think I will try and see if it needs the first artefact line or not and if it does can it be made to pick randomly.
Hopefully you'll be able to upgrade your seva suit to be fire proof like in CS where you can upgrade the seva to be completely invunarable to radiation and chemical anomolies