SMOD: Tactical is a modification of the single-player SMOD(Super Mod) for Half-Life 2. This mod takes advantage of SMOD's robust customization capabilities to offer players realistic, tactical gameplay with real-world equipment and firearms in the style of games and mods like Rainbow 6, Operation Flashpoint, Red Orchestra, and Infiltration.

Report article Delta 6 Media Release Part 2 - September 5th

We have overcome the technical difficulties that prevented the gameplay video from being shown yesterday, And we are proud to show the first gameplay footage from Delta 6!

Posted by Onemanshow47 on Sep 5th, 2009 digg this super bookmark


Due to continuing technical difficulties with uploading the video here on ModDB, We have uploaded the footage to YouTube. We are sorry for the delay.

This video is raw, unedited early gameplay of one of the new community-made maps in SMOD: Tactical Delta 6, de_vegas_css, meant to show changes large and small. It demonstrates the new Bandage System, new sound and graphical effects, new weapon models, and various smaller gameplay changes.


Some notes from the video:
-Pay attention to the new player movement, notice how you no longer can sprint backwards or to the side. As well as the slight ironsight bob while moving.
-When you cancel bandaging your health will continue to regenerate at a lower rate. the process is interrupted if you take damage though.
-The typical bullet whiz sounds have been replaced by the "crack" of supersonic rounds.
-NPC gunfire sounds now changes accordingly depending on your distance as in Half-Life 2.
-There is now improved and more realistic muzzle flash effects that include smoke.
-Tracers have been removed for a less "hollywood" look.
-The Battlefield 2 voices for the soldiers have been removed. This is due to copyright concerns and we are currently seeking alternitive voice sets.
-Sprinting is no longer infinite.

Please note that all elements in the above video are subject to changes before release. elements of Delta 6 are tweaked on almost a daily basis as the gameplay, sounds and graphics are constantly refined.

Comments
ThecoolGMan
ThecoolGMan Sep 5 2009, 11:26pm says:

The patching up is a good idea for realism :) One thing this mod needs is a holstering animation when switching weapons for more realism.

+1 vote     reply to comment
Shoto
Shoto Sep 6 2009, 6:36am replied:

I agree holstering animations would make it even better these guys make a sick mod though gotta love it

+1 vote     reply to comment
LORDDEREX
LORDDEREX Sep 7 2009, 5:12am replied:

Would it be possible in Source (with not too much work)?

+1 vote     reply to comment
Visorak06
Visorak06 Sep 5 2009, 11:26pm says:

Very good stuff, glad to see some improved gameplay tactics as well. Keep it up!

+1 vote     reply to comment
Nebcake
Nebcake Sep 5 2009, 11:30pm says:

You guys are doing a mighty fine job their

+2 votes     reply to comment
Wishiwascool
Wishiwascool Sep 6 2009, 12:09am says:

cant wait for this, the zombie mode looks like it will be sick as well.

+1 vote     reply to comment
Sharky8U2
Sharky8U2 Sep 6 2009, 3:08am says:

Looks great!

+1 vote     reply to comment
Shirk
Shirk Sep 6 2009, 4:29am buried:

(buried)

lol your a noob at your own mod XD

-11 votes     reply to comment
Kitsunami
Kitsunami Sep 6 2009, 6:34am says:

not bad, not bad at all.

+1 vote     reply to comment
dave_5430
dave_5430 Sep 6 2009, 6:44am says:

Hmm...
Why not change the Terrorist/Human enemies voice sounds to something a bit less... err... well... robotic/digital?

+1 vote     reply to comment
56er
56er Sep 6 2009, 8:09am says:

You still got the old weapons right? I love the new UMP 45., but it would be bad if the old one would be missing in this version. The rest is as awesome as always, even though the sreams, was i little bit to often repeatet, and they should be longer, and with more pain in it, as if you would really have been hit. These only sound like some cut himself with a knife...

+1 vote     reply to comment
CommanderPT
CommanderPT Sep 6 2009, 9:22am says:

Can't wait for this one!

+2 votes     reply to comment
P5ych0
P5ych0 Sep 6 2009, 12:37pm says:

CS RELOADINGS DETECDED! Hope its gonna be replaced!

+1 vote     reply to comment
DAK1LL3r5009
DAK1LL3r5009 Sep 6 2009, 3:25pm says:

Awesome, cant wait for this! By the way, you should replace the footstep sounds for the carpet, sound kinda wierd

+1 vote     reply to comment
broadsword
broadsword Sep 6 2009, 4:43pm says:

I still can't believe they ruined this once awesome mod with noob ass health regen.

-3 votes     reply to comment
dave_5430
dave_5430 Sep 7 2009, 2:15am replied:

Fuck off, it's got SWITCHABLE MODES
If ya HAVEN'T been readin' the freakin' updates

You can switch between normal, health regen and Bandaging.

+4 votes     reply to comment
Rukus_
Rukus_ Sep 6 2009, 5:23pm says:

multiplayer please!

+1 vote     reply to comment
Adrian_Shepard
Adrian_Shepard Sep 7 2009, 12:01am says:

Yea,video looks cool)

+2 votes     reply to comment
KernCore
KernCore Sep 7 2009, 1:42am says: Online

Great video! Keep up the good work ;)

+2 votes     reply to comment
Raden
Raden Sep 8 2009, 2:03am says:

Awesome mod! I would suggest like another one said,1# a holster animation.
2# Can you lean out from corners in this mod? If not, add that. =)

Thumbs up for this mod!

+1 vote     reply to comment
Nightmaker
Nightmaker Sep 12 2009, 3:27pm says:

Oh my god! You are my god! Those new sounds are really great!

+1 vote     reply to comment
[RnL]Ryan_C
[RnL]Ryan_C Nov 12 2009, 2:39am says:

SWEET! I love the weapon impacts in this game. Can't wait for Delta 6 release!

Also, why not use CSS voices and get rid of the unfitting Combine ones?

+1 vote     reply to comment
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Released Dec 20, 2007
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Related Mods
SMOD: Tactical (Half-Life 2)
SMOD: Tactical
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Related Games
Half-Life 2
Half-Life 2
Single & Multiplayer First Person Shooter
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SMOD: Tactical Developer's Group
SMOD: Tactical Developer's Group
Developer & Publisher with 2 members