This is a work in progress!! A conversion mod for Sins of a Solar Empire! Eve online content is owned by CCP, with their permission we are creating a new mod for sins! EVE online content is protected by Copyright © CCP 1997-2012 for more on CCP's awesome product!

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_Jinz_ Nov 5 2012, 5:53am says:

It's not too big.

+1 vote     reply to comment
LesserAngel Nov 5 2012, 6:02am says:

Umm, ok wow... That does seem... Excessively large... But how else could you keep to scale to the other ships w/o making frigates and cruisers too small, ya know?

0 votes     reply to comment
Unikraken Nov 5 2012, 8:48am replied:

You keep scale BY making the normal stuff a little smaller. Nothing is hurt by that, but doing this like Haiyoo has done will break the scale of the game. (Coming from experience.)

+2 votes     reply to comment
SpardaSon21 Nov 5 2012, 1:16pm replied:

Yes, definitely. Sins of a Galactic Empire shrunk everything down to fit their supercapitals (Titans) in properly and it works out very well, especially since there's far less crowding when ships attempt to phase jump.

+4 votes     reply to comment
[ITM]hammie Nov 5 2012, 6:21am says:

i agree, its an EVE mod, so if you can try to keep to scale, but either way, keep up the good work man

+1 vote     reply to comment
Super-Kami-Ρrʌжis Nov 5 2012, 8:29am says:

Too big? More like not big enough!

+2 votes     reply to comment
gty14 Nov 5 2012, 12:06pm says:

That's what she said :P Nah the titan has to be big the bigger the better.

+1 vote     reply to comment
Chaoslord_ZX Nov 5 2012, 12:49pm says:

Hmmm must say that in Rebellion Titans are big enough as is. Especially the Vasari titans, you make them too large and it ruins the game. I don't want a ship the size of the planet it is blowing the living daylights out of. However I do understand that making it smaller would result in a decrease in size for everything else. I hope that you can find a proper balance. Great work anyway.

+1 vote     reply to comment
Haiyooo Author
Haiyooo Nov 5 2012, 2:07pm says:

This is big is completely unbalanced in the game and can not stay. You see the ship is so big that when hostiles ships try to target it they have to bump it to get in range because the "target point" for hostiles to shoot at is in the very center of the ship for some reason. That could be my error on the model / conversion but right now short range ships cant even shoot the Avatar they just get pushed across the map.

So we will find a happy medium somewhere I'm sure of it. I was thinking allowing 1 titan per star on the map, this way you can properly defend against a hostile attack from multiple stars.

+2 votes   reply to comment
Ehlek Nov 5 2012, 7:28pm says:

So what's this bad boy packin? :D

+1 vote     reply to comment
AssertiveMinotaur Nov 17 2012, 5:35pm replied:

Heat. Lot's of it.

+2 votes     reply to comment
Cingularity Nov 19 2012, 8:15am says:

Keep in mind that according to the eve storyline titans were the size of small moons. I would love to see the titans in game but also think that everything should be scaled down from this picture.

+1 vote     reply to comment
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I know i know i get told this a lot... its just to big...

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Nov 5th, 2012
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