SoGE is a Star Wars Total Conversion for SoaSE: Rebellion with it's roots in the Homeworld 2 mod Star Wars: Warlords which features the two primarily sides of the Galactic Civil War, the Clone Wars, and the Yuuzhan Vong War. The current public version works for Sins of a Solar Empire: Rebellion 1.90 and, with or without, all DLC. Rated #6 players choice in MOTY 2014. An editors choice in MOTY 2015.
So the last update was nearly a year ago. Time flies when you're bogged down by RL, as I have been for the past year. That said, SoGE is not dead nor has work on it stalled, even if it isn't going at lightspeed. Besides the various new ship models and textures, and Rebel rehaul, that have all been previously posted, some other work has been done as well. First and foremost, the AI tweaks are finally balanced out to not be absolutely horrifying; the SoGE-only income buffs now only last for the early part of the game, to ensure the AI expands. CIS is still brutal as they play perfectly to the AI's strengths, but I'm working on them. The New Republic now has it's own tech tree, a middle of the road tree with no particular strengths or weaknesses. Also, all ships/structures in the next update will have proper specular maps, save some fighters, ensuring that everything is shiny as it should be. The new Venator, VSD, and Acclamator models plus the new ISD skins will be included as well.
Also, here's the new Coruscant/Ecumenopolis texture! Original textures by Burntstrobe, pieced together by GoaFan, and a slight pole tweak by myself, and this thing looks stunning.
Nice Models. Keep up the good work.