SoGE is a Star Wars Total Conversion for SoaSE: Rebellion with it's roots in the Homeworld 2 mod Star Wars: Warlords which features the two primarily sides of the Galactic Civil War, the Clone Wars, and the Yuuzhan Vong War. The current public version works for Sins of a Solar Empire: Rebellion 1.90 and, with or without, all DLC. Rated #6 players choice in MOTY 2014. An editors choice in MOTY 2015.

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"Null" ability for capital and supercapital ships (Games : Sins of a Solar Empire: Rebellion : Mods : Sins of a Galactic Empire : Forum : Feedback/Requests : "Null" ability for capital and supercapital ships) Locked
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Jan 28 2015 Anchor

Hello,

First of all, thanks for the great work you've done so far. This mod is awesome.

I just have a suggestion : do you thinks it's possible to create an "empty" (or really minimal bonus if you can't leave it empty) passive ability (named "Ship level" or something like that) for capital ships and supercapital ships, so that those which have less abilities than ability points at level 10 don't have unused level points.

Just a suggestion, a small thing that might help have a smoother fleet organization and keep track of ships which are actually leveling up and are usually lost in the midde of the max level ones. I hope you get the idea, and I don't know if it's doable.

Anyway, great mod guys !

Feb 18 2015 Anchor

Yes! This will be fully implemented in the next release for all applicable ships.

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