Sigerous (SGM) comes from a Russian development team that's headed up by Nikolay Bolotov (GeJorge), It was in development for many years and in that time a number of excellent versions were released. The plan is to upload a selection of All-in-ones that span from SGM 1.7 up to SGM 2.2. Note: I'm not one of the mod's developers, my involvement has been through doing the English translations from 1.7 Geonezis on. Each mod will come with a read me that gives you any relevant info you'll need and a list of known contributors.

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Guest
Guest - - 691,310 comments

will you include the generators area and the chernobyl area? oh also i would like it if you included an alt ending where you go to the generators, shut em down, and well the stalker story is over but you must get a special item to get inside the concrete belly of the generators and you must find a very rare person to do this mission

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D.M.E Author
D.M.E - - 4,446 comments

It sounds like you have your own storyline planned out, Maybe you should start your own project it sounds like it'd be good. The SGM mod is a Russian mod so the story is as it was, Recently an addon was made for 2.2 which adds the Garbage, Limansk and Yantar maps to the mod. It doesn't add any storyline to those maps though so something new will fill them but it won't be main storyline stuff.

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TommyV(MC3)
TommyV(MC3) - - 10 comments

Nice to see ya working with SGM again, did you ever find out what was causing that weird bug with the invisible Atmosfear blowouts?

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D.M.E Author
D.M.E - - 4,446 comments

Hi, With help on the GSC forum yes, It was a simple fix once you knew it, Not so simple until then though :)

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TommyV(MC3)
TommyV(MC3) - - 10 comments

So what WAS the problem? Honestly, I'll wait until the 2.2 Repack comes out but I just gotta know, what was causing me so much annoyance?

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D.M.E Author
D.M.E - - 4,446 comments

Sorry I don't remember the details now but it was just a few missing lines in a script file.

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Protos.Angelus
Protos.Angelus - - 386 comments

Will the repacks feature fixed weapons and animations?

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D.M.E Author
D.M.E - - 4,446 comments

The 2.2 repack currently has no weapons pack, Once I decide which to use yes it will, In the original 2.2 All-in-one I added the weapons pack from earlier versions of SGM back into it, This time I will use something different that's more polished.

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Description

2016 Repacks of SGM 1.7 and SGM 2.2.

Including new translations and Atmosfear 3 patches allowing it as an option rather than a requirement. The SGM 1.7 Repack will be available for the New Year and the 2.2 Repack is TBA but includes additional maps and missions added on top of what the current All-in-one holds.