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The United States Government passes a bill prohibiting Jobs and Factories to be shipped to foreign countries, The Bill threatens the economy of an emergent
China and it's allies. The Chinese Government threatens to take action if the Americans do not reverse course. Two weeks later, the Chinese military
commences a full scale invasion of Western America and Canada.
Meanwhile in Europe, The Russian led Commonwealth of Independent States (CIS) experiences an economic boom of epic proportions. After it became
the world's largest supplier of Oil and Natural gas due to a multi-sided war in the Middle East, the CIS spends billions on the largest military buildup since
the Cold War, threatening the newly established Continental European Coalition (CEC). Tensions rise, and the two European superpowers prepare for war. A week
before the Chinese invasion of North America, the CIS launches a surprise attack on the eastern territories of Europe. Over 70 years of military buildup in
Europe is finally unleashed.
Welcome to World War III
Shattered Lands is a mod for Men of War Assault Squad set in the near future at the onset of the Third World War. Old alliances are broken and
new alliances are formed, Four global superpowers now exist, and are fighting in a multiple-front conventional war. Each faction is diverse and
unique, with each one featuring it's own modern and unique infantry uniforms, dozens of vehicles from main battle tanks to armored
personnel carriers, as well as a vast assortment of weapons.
Our Motto has always been we want to let players play the game the way they want. Using that motto, each faction will be balanced,
but each faction contains large variety of unit types, something useful for every occasion.
The Factions of Shattered Lands
Shattered Lands will feature...
Special thanks to Aidas2 and his model work for the mod, its cuts some development time!
Be sure to check out his latest mod Afrika! Moddb.com
Shattered Lands will be available for free, as well as free updates for life. However we are a small team
And Donations are greatly Appreciated. Aside from the Permanent Development Team. anyone who contributes
anything toward the Mod, even as small as a few textures, as well as anyone who goes out of their way
to Support SL, Will be listed in the Credits of the final product.
2/22/12: Added more ground textures to map making editor
2/23/12: Added more custom flora to the game, and added new props
2/23/12: Textured first AK-74m variant, more to come soon
2/23/12: Changed the zoom out capabilites of all maps from 850max to 2500max, this allows for a more tactical all-out view compared to the "tunnel-vision" zoom level. Also this allows for better integration of mountains and hills without cluttering a players view with terrain
4/11/12: Added a variety of new flora, props, and enviorment presets, as well as VBCI(wip) and 2 new Russia weapons(wip)
4/22/12: First VBCI variant exported into MoW AS, fixing up animations.
6/16/12: Added new forum thread, please read and reply!
6/29/12: Big update to the VBCI!
I will be livestreaming some of the alpha testing so you guys can get a taste of what's going to be available in the beta. Check often to see if I'm streaming. (No guarantees I will be, I run on US central time)
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