With the Citadel on the verge of a catastrophic meltdown, Barney and Gordon Freeman are trying to escape City 17 when their plans take an unexpected detour.

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Sebastian

Sebastian

Jan 1, 2011 Full Version 6 comments

Sebastian: A Half-Life 2: Episode One mod With the Citadel on the verge of a catastrophic meltdown, Barney and Gordon Freeman are trying to escape City...

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deadlee91
deadlee91 Oct 28 2013, 9:04pm says:

Wont Work on Desura!

+1 vote     reply to comment
Guest
Guest Aug 27 2013, 11:37pm says:

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Gamer819
Gamer819 Jan 20 2014, 3:19pm replied:

Worked like a charm. Thx!

+1 vote     reply to comment
SkyNinja
SkyNinja Aug 12 2013, 7:03am says:

Here's a functioning gameinfo.txt for this. For some reason, the background map crashes, however. I haven't figured out why yet, so just rename or delete the background map and you can play the game without a problem.
Dl.dropboxusercontent.com

+2 votes     reply to comment
belbear
belbear Aug 26 2013, 8:03pm replied:

this dropbox link is a 404. Please just paste the gameinfo.txt content as plain text

+1 vote     reply to comment
0maru
0maru Jul 20 2013, 1:53pm says:

Aparently there isnt a steampipe fix for ep1. Its only for hl2 and for ep2

+1 vote     reply to comment
csderr
csderr Aug 9 2013, 2:03am replied:

Maybe I've come up with a fix that will help. These are notes to myself on this mod...
This one is resisting all efforts to be a working mod. It won't play as an out-of-the-box mod, but it won't play with the VPK added either. (Time passes.) This finally worked after I imported a few GCF files and folders. Barney disappeared once but his floating weapon told me where he was and he lost his voice another time, but I got it all re-assembled except for having to use a few noclips and map flips. I also lost the ability to get into the basement level storeroom to retrieve the red wheel for opening the sub-level access gate.I also got rid of all the purple checkerboards, but a couple graphical ERRORS still pollute some areas -- more on that to come later.
Carl

+1 vote     reply to comment
JasonGreene
JasonGreene May 11 2013, 9:07pm says:

this is the only ep1 mod ive seen i thought there would be alot of mods for ep 1 but i guess theres only one

+1 vote     reply to comment
olik007
olik007 Mar 28 2013, 3:35pm says:

Barney's voice wasn't brilliant, it was dull to listen to. The mod was very short.

+1 vote     reply to comment
kaicooper
kaicooper Jan 22 2013, 6:30am says:

is it more then 1 hour gameplay?

+1 vote     reply to comment
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Icon
Half-Life 2: Episode One Icon
Platform
Windows
Developed By
Kyomaps
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Official Page
Kyomaps.com
Release Date
Released Dec 26, 2010
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Community Rating

Average

8.2

78 votes submitted.

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Lowest Rated (2 agree) 5/10

I agree with some others here. There's nothing original at all going on in this mod. Basically they've re-created HL2 Episode 1 and simply re-arranged the elements. Hell, they've even used the same puzzles which is really silly. What's the point in adding a puzzle that everyone knows the solution to? They've already completed these puzzles in HL2 Ep1. I get the feeling they added the puzzles just because they thought they should have puzzles in their mod but never bothered to sit down and actually…

Apr 1 2012, 9:22am by Jim_Partridge

Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single Player
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Sebastian Sebastian
Sebastian
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Rank
4,263 of 21,406
Last Update
1 year ago
Watchers
92 members
Files
1
Reviews
21