As usual in history, SDK-Project was born accidentally. One day I realized how many possibilities new Valve Hammer Editor had compared with the old version. The new Input/Output system was simply amazing. I started to play with this system making some small experiments until the moment I thought: why not making a mod?Of course its COMPLETELY IMPOSSIBLE make mods such Garrys Mod or Dystopia just using entities and their Inputs/Outputs, but its COMPLETELY POSSIBLE make another kind of games. You have just to control your imagination, because sometimes flies.So, the big challenge here is to create mods NOT USING ANY CODE. That means that all the games related with this website havent been modified at any moment by code, all youll see in SDK-Project is the result of a bunch of entities mixed to create a game experience.
5 comments by Baxayaun on Apr 2nd, 2008 digg this super bookmark
Good news, guys! I can finally prove that I’ve been doing my homeworks with SDK-Project, specially with Xen Invaders, which looks really fantastic after a long makeup session during the whole weekend. Thanks to Kathar (Kathar.net) for his help with the spaceship model (From BattleStar Galactica) and Nokya for the planets. Rest of the credits are for me… ^^’
And PacMan Missions… not so many changes since the last time I updated, but I didn’t publish any video before. So, enjoy it! Thanks to SearinoX and Nokya (Again) for the models!
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You are a god to mappers my friend, I only wish I was able to do half this stuff.
its literally like gmod
and you think making a mod like gmod wiill be impossible...
Only using entities? Without code? I would like to see that, boss. ;)
I'm making a mod like garrys mod.Its called Build mod
Hello!
Where i can get this nice silent hill music???
OMFG!
loved the new Latest Video / Audio!
keep working with it guys!
looks so good
a mix of silent hill, resident evil, fatal frame, and the movie spirits
i really want it
can i be the beta tester? =3
lol
looks good
tracking
Of course not, Harimaru... I have to upload the rest of my videos. Some of them have a gameplay based on 3D movement. Nice question, indeed. ^^
Wow. I'm really looking forward to playing these.
Question: using this technique, is it ONLY possible create games based only on a 2D-plane?
Looks cool, can't wait to see what else you do with this.