A single-player total conversion of Cube2-Sauerbraten with focus on adding rpg/adventure elements. The goal is to make gamebuilding as fun as playing a game, with intuitive menus and guides to help anyone make their own open-source rpg/adventure game, without prior knowledge of programming or 3D-modeling.

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sabicube_beta1.rar
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Demo
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sandsound
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Description

Lots of new stuff, more menus for editing options and improvements to the hud. Level 1-3 of the game ZetaProject is complete and I have added a dungeon test-map. A lot of work have gone into making it easy for anyone to start building their own game, using autogenerated map- and configuration-files.

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SabiCube Beta1
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Basxto
Basxto

Awesome, I like that game.

But I can’t assign my ‘Ü’, ‘Ö’ ,and ‘Ä’ keys, redeclipse somehow managed to fix this.

And do you plan to build the possibility to save a game? Or did I just not find that option? Or is it in general not possible with cube2’s servers to do that?

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sandsound Author
sandsound

Thanks :-)

I'll have a look at the keys for the next release.

atm. there's no save option, but it's on my to-do list for the next release, along with extending the skill-tree and custom-skins for the gui.

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sandsound Author
sandsound

You should be able to use the data/keymap.cfg from RE, or just add keymap 160 -> 255 (world_0 -> world_95).

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Basxto
Basxto

Thanks, that works =)

I also noticed that it is possible to choose a male model, but the story does not consider that.

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sandsound Author
sandsound

The male models was first implemented after I had made the first maps. I can really only think of one instance (a logfile) but please let me know if you find any more, these are so easy to overlook as the project grow.

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Guest
Guest

este proyecto esta activo! es genial lo probare enseguida, hace mucho que e tratado de hacer un juego de rol donde pueda usar armas cuerpo a cuerpo, en especial con el cube2, pero no se nada de programacion, voy a probar tu juego se ve genial, muchas gracias pro tu esfuerzo encontre tu lin en opengameart!,
aqui esta el link de mi proyecto lo habia abandonado pero ahora tal vez pueda retomarlo, mucho exito!
opengameart.org/content /hellcube

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sandsound Author
sandsound

Gracias...
Sorry my Spanish is a bit rusty, but I'm always happy to receive positive feedback :-)

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Guest
Guest

Hey dude. It looks pretty interesting.
But could you make a Mac version of it? I don't have a PC only a PowerBook G4. Is it possible to port this game to the PowerPC platform?
Good work afterall ._. :/

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sandsound Author
sandsound

Thanks :-)

I don't know much about Mac's, but compiling on a Mac should be fairly simple. There's a guide at our github-wiki on installing/compiling.

Alternatively you can always install Linux on your Mac ;-)

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Cube 2: Sauerbraten
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