Rise of Kings intro

Rise of Kings: Chronicles is a continuation project for the mod Rise of Kings, a mod originally started by Super7700 (with support from the Rise of Nations Heavengames community) for Rise of Nations: Thrones & Patriots.

Rise of Kings: Chronicles

Currently, the Rise of Kings: Chronicles project is on hiatus, but we are keeping this page open as we may return with new content some day.
For more information on this mod or to track its current progress, visit our main bulletin board and wiki here.

Whenever release of a new expansion pack is imminent, a news release is to be issued online for public review, and will contain a teaser for the next expansion pack.

Past news releases:

Rise of Kings 1.2 by Super7700, HistoricalModder and Beelim Solutions Bhd
Rise of Kings 1.1 by Super7700

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Eununchs' Court The Tsar's Champion Trade dhow
Blog RSS Feed Report abuse Latest News: New flash: New patches for Rise of Kings

2 comments by Beelim on Oct 27th, 2013

Recently, LT_Monty has announced that balance for most units of Rise of Kings will be completed very soon, and will be ready to ship as a patch.

We will also be launching the following as well:

  • More perks for unique units and mercenaries: more unique units, including Sicilian, Moorish, Scottish and Imperial unique units, will be expected to be rebalanced.
  • Full flavour text included: Flavour text hitherto has been missing from most unit help entries. We will be changing that soon.
  • Full descriptions for each faction: This part has not been completed - we will complete those soon enough.
  • Tech complexity: Technology will now be playing an even more important role in creating units and structures, so that factions like Portugal and Burgundy which have few or no unique units will now have a better chance. Techs also have received new names and icons.
  • New skins: Thanks to Super7700's hard work, Pavise Arbalests, Halberdiers and Swiss Reislaufer infantry have new skins.
  • New unique unit: A new unique unit is being planned to be bundled into the updates, but at present is only being considered.

The first of these is expected to make an appearance by the beginning of December 2013.

Downloads RSS Feed Latest Downloads
Rise of Kings 1.3d (test version, Gold v only)

Rise of Kings 1.3d (test version, Gold v only)

Nov 11, 2014 Patch 2 comments

UPDATE of NOV 11: This version of Rise of Kings is a test batch created in response to complaints that the game was crashing prematurely, especially if...

Rise of Kings 1.3a

Rise of Kings 1.3a

Aug 29, 2014 Full Version 27 comments

UPDATE of SEPT 2: Wonder units have been mostly disabled, because we suspect that they are causing the game to crash. This version of Rise of Kings contains...

Rise of Kings 1.2

Rise of Kings 1.2

May 25, 2013 Full Version 38 comments

This version of Rise of Kings contains all units, technologies, and possible buildings ... we however have not fully completed balance issues for units...

RKC - final patch

RKC - final patch

May 11, 2013 Patch 3 comments

This is the very last update for the Rise of Kings: Chronicles project, until further notice, and all units are contained in this update. We have not...

Post comment Comments  (10 - 20 of 50)
azangara Sep 10 2013, 10:44am says:

Terran: Flora and Fauna
Texture seamlessly into one another
The oceans are realistic
Trees have a high-quality textures
On the maps of the Arctic snow and ice near the shore!
Textures are high quality
snow realistic
The game has become much more pleasant!
Supports all modes which only exists!!
I'm working on an autumn landscape

+3 votes     reply to comment
Beelim Creator
Beelim Oct 15 2013, 11:51pm replied:

Brilliant, let me know when you are finished and how to install the mod!

+1 vote   reply to comment
azangara Sep 3 2013, 10:12pm says:

<a href="http://www.moddb.com/mods/terrain-flora-and-fauna" title="View Terrain: Flora and Fauna on Mod DB" target="_blank"><img src="http://media.moddb.com/images/global/moddb.png" alt="Terrain: Flora and Fauna" /></a>

+1 vote     reply to comment
christoforusdeo May 24 2013, 10:50pm says:

there is a conversion for CtW?

+1 vote     reply to comment
Beelim Creator
Beelim May 26 2013, 2:53am replied:

Maaf, tapi kita tak nak mula kerananmembuat CtW dgn bahan mod agak susah, dan kita kekurangan kaki tangan. Melainkan ada orang yang sudi tolong kita, projek CtW utk Rise of Kings mungkin terpaksa ditunda :(

+1 vote   reply to comment
willychong8921 Aug 17 2013, 7:18am replied:

Bolehkah mod in dimain dengan Rise of Nation Gold Edition? Saya nampak pelbagai fail yang terpaksa overwrite dalam art and data, sangat risau..... nasihat? Perlu tak fail untuk overwrite supaya mod ini boleh main?

+1 vote     reply to comment
Beelim Creator
Beelim Oct 15 2013, 11:52pm replied:

Memang boleh, cuma folder /data dan /art perlu disalin dulu, kerana ada fail dlm RKC yang akan gantikan fail-fail induk utk RoN Gold.

+1 vote   reply to comment
Beelim Creator
Beelim Sep 3 2013, 2:43am replied:


Yes, the mod can be played like any other, but as of now, Rise of Kings: Chronicles no longer supports the main Rise of Kings project, you need to visit this site instead: Moddb.com

+1 vote   reply to comment
willychong8921 Sep 3 2013, 9:42am replied:

You are a Malaysian? You can type Malay with great fluency :D

+1 vote     reply to comment
pachenco May 8 2013, 12:47pm says:

Hi, is me again!
The mod now work fine :D...
the problem, I suppose, was that modified the name of the mod folder.
Always summed to "ROK", but now that I did not, the mod works fine, no crashes!

+2 votes     reply to comment
Beelim Creator
Beelim May 9 2013, 6:58pm replied:

Good to know that. By the way, Rise of Kings is now complete, expect a "units-only" version to hit this place in a few days' time. The full version however will be uploaded to Super7700's original page.

+2 votes   reply to comment
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Released May 25, 2013
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