The goal of Resistance and Liberation is to realistically portray the events and actions taken by the 82nd Airborne during their stay in Normandy. Our initial release will follow the regiments through a campaign that mimics that followed by the men themselves. The campaign will begin with players dropping into Normandy in the early hours of June 6th, with the ultimate objective of capturing the town of Sainte-Mere-Eglise. From there subsiquent maps will include missions based on other key areas after the D-Day.

  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media RnL 1.6 Featues - A Preview
Post comment Comments
iains
iains Jul 27 2011, 11:19am says:

Looks wonderful! Reminds me of Brothers in Arms (But actually better) can't wait to play this!

+9 votes     reply to comment
Prone
Prone Jul 27 2011, 12:48pm says:

I'd love to play this but the DOF absolutely murders my framerate.

-2 votes     reply to comment
HellsHigh
HellsHigh Jul 29 2011, 2:52am replied:

We don't have DOF effects. O_o Do you mean the draw distance?

+1 vote     reply to comment
Prone
Prone Jul 31 2011, 7:43am replied:

No. I'm not really sure what it is then, but something about this mod just drops me down to 9 FPS.

+1 vote     reply to comment
Mighty_Guy
Mighty_Guy Jul 27 2011, 12:59pm says:

This looks amazing. And to add the icing to an amazing cake, it's free! This is infinitely better than Call of Duty

+6 votes     reply to comment
theM3nace
theM3nace Jul 27 2011, 1:57pm says:

Oh yes. I love this mod, probably the most immersive experience I've had. Really, really great teamwork is possible.
And it really is a very beautiful mod, as the dude said, the fields and the nature is done really well.
And the freeaiming... God I love the free aiming, you never see people going pray-n-spray at mid-long range, and... WELL GOD DAMN I JUST LOVE EVERYTHING ABOUT IT

Not sure about the ability to pick up enemy weps though, I liked the pressure it caused that you had limited ammo and had to be careful on how you spend it.

+3 votes     reply to comment
commieturtle
commieturtle Jul 27 2011, 2:13pm says:

I'd love to play this mod all the time again, it just seems like there are never many people on.

+1 vote     reply to comment
theM3nace
theM3nace Jul 27 2011, 2:57pm replied:

There will be now!

+2 votes     reply to comment
AnarchyDom
AnarchyDom Jul 27 2011, 5:15pm says:

Really hope I can get my mic working in this so that I can work in a team as much as possible, I used to play fine with it in RnL and it really added to the experience.

+1 vote     reply to comment
DarkLiberator
DarkLiberator Jul 27 2011, 5:18pm says:

The amount of detail looks outstanding.

+2 votes     reply to comment
roarkethe
roarkethe Jul 27 2011, 6:28pm says:

It will be cool if you can take prisoners, because Darkest Hour mod won't do it yet.

+2 votes     reply to comment
Medevila
Medevila Jul 28 2011, 8:57am replied:

You could, but whether or not trigger-happy Tom will shoot them or not is another story.

+1 vote     reply to comment
Tengil
Tengil Jul 27 2011, 6:28pm says:

i want to be in there now!!! DLing...

+1 vote     reply to comment
roarkethe
roarkethe Jul 29 2011, 10:58am says:

I mean you must obey a rule of the server, if the makers of the game want it, they could make a new patch or some sort. For example, capturing of a enemy prevents him spawning on the map, a longer time (a 20 seconds for example).

+1 vote     reply to comment
Prototype458
Prototype458 Jul 31 2011, 8:09pm says:

is it me because im nearly not hearing him at some points i even dont gues hes tired when he made this video and ya its awesome

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

Hunnicutt and our newest addition to the team, Robinson, picked up Mujrphy's slack and made a video that shows off some key changes since the last patch.

Check it out and feast your eyes on some of the things coming to you this week in the 1.6 patch.

Some of the information in the video is a bit dated, so here are a couple notes:
1. The BAR mag top texture has been fixed.
2. The BAR sprint animation speed has been fixed. (Was way too fast)
3. MG42 idle animation has been adjusted.
4. The browning was not remodeled.
5. The browning wasn't reskinned either.
6. The fist animations are temporary and have since been (and will continue to be) modified.
7. There are probably other things that have changed already as well, so keep your eyes out

Video Details
Type
Promotional
Date
Jul 27th, 2011
By
Malivil
Length
14:57
Filename
RnL16FeaturesAPreview.mp4
Options
URL
Embed
Share
Report Abuse
Report media
Add Media
Members only