Republic at War v1.2.1 is now available for download!
Over the past few months the team has been working hard to wrap up the remaining work on Republic at War's latest release, v1.2.1.
This release includes a large number of changes that improve game balance and fix a series of known issues.
Those who are subscribed to the Steam Workshop community should have had it download automatically. Anyone with the Republic at War Launcher can update directly to v1.2.1 via the 'UPDATE' tab. Otherwise, you can install the latest version manually with the MINIMAL package available here.
The full changelog can be found here: Republicatwar.com
We'd like to thank everyone who contributed to this release! A huge thanks goes to all of our testers. We take quality control seriously and field-testing changes before they go live is a key part of that process.
Big thanks to Kemasuk for not only being a great moderator on our discord server but also for having helped a lot during the various testing / PoC phases. Hopefully we can continue this brilliant cooperation into the future!
Sephiroth0812 has joined us as we expand the development team. He provided a temendous amount of help with this latest release. With detailed knowledge of the Star Wars universe and a great feeling for unit balancing, he was responsible for the Republic low tier adjustments as well as other changes that were required.
Although Corey (TR) is (very) busy with his own modding projects, he still finds the time to play other mods and give detailed feedback about where issues might be and how to address them. Our discussiosn with you were really illuminating and we hope to see some the topics we discussed followed through on in future versions of Republic at War.
The same goes for evilbobthebob (PR), MaxiM (AotR) and Kad_Venku (YVaW). We've really enjoyed the things we discuss about the black magic of programming and coding and really wish that continue in the future.
And last but not least we'd like to thank Failikeapro who assisted us with a huge effort to identify and fix critical errors in the launcher.
From here, we're now beginning development of the next major release (v1.3) which will include much in the way of new content and features.
We'll be sure to provide updates as we go and continue to listen to feedback in an effort to build the best mod possible!
The Republic at War Mod Team
Neato!
NP, Anakin :D
Just red the changelog, some nice tweaks and fixes i must say
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what about multiplaer GC?? What is the problem with making this work in this mod?
It's something we're reviewing for the next major release but can't make any promises at this point.
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Install the "1.2.X" and just follow the guide that follows, if it crashes when launching leave another comment.
heyo the game crashes after the update was installed,any ideas on a fix?
Sorry for late reply, do you still need help?
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Why can't XML files be edited?
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Hello there! I've tried to update the mod via the RAW launcher but it doesn't work. Any ideas why? I'm using the disk version of the game.
I have the same problem, can't update with the launcher.
you cant play with disk
help I can't start the game, update to the latest version, but it doesn't update. I tried reinstalling it, but it didn't help
Same here. Reinstalled it too but can't update to 1.2.1.
I have a problem regarding the mod, I installed everything well, and it runs fine, but when I enter, the EVERYTHING models are wrong, only the letters and the art are seen or I don't know what it's called, but the menu drawings, of conquest Galactica of the droids and EVERYTHING are wrong, they are running up or down and it does not look good, only the words are seen, does anyone have that problem? how do I solve it? I also happen to the yoodenmod
The mod is good but after half of the campaign it will get really buggy. Units won't be able to be selected, I tried to reload and still doesn't work. I disbanded many capital ships and after a point it allowed me to play again. If you want to give it a try is fine, but be warned.
I have the launcher but every time i click update it stays at 1.2 instead of 1.2.1, any advice?