Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
While testing unit balance i made this pictures.
Mandator model isn't half bad :)
tiny acclamator
is tiny
maybe it's not tiny maybe its really big but it looks tiny because its next to the friggin ginormous pride of the core.
serious person, is too serious
Please how can I built a Imperial Star Destructors?
On skirmish go on custom maps then select a map of your choice(Space) then look for a giant build system located near you star base. Then select is with Starfighters and select Republic High Command then you have to select the blue print things that say unlock the prototype version of what is it. The Star Destroyers are the final 1.
Moddb.com check out my gameplay screenshot!!
Well, do I understand, that I could not to build it in GC??
Star Destructors? New class? (=
welcome to the raw zoo, i would like to remind all visitors that feeding the trolls is not permitted
You, sir, just made my day.
As well as mine lol :D
don't you mean STAR DESTROYERS??
ask tomasvais not Chagall
Does it already have a deathclone? :)
It looks really good. But the scaling is still a little off. Victory is 900m, Venator 1147m and Imperator is 1600m. I am sorry for nitpicking, but Venator should be bigger.
I dont think the RaW team plans on scaling all the units. if they were id ask the to scale the fighters first.
there is a difference between scaling fighters and normal ships. but we are dicussing it to find an optimal solution