Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
During the last week we made some good progress but of course there is still much to do. So far we have made or 100 different commits for our build each solving a bug, tweaked balance or added exciting new content The Supply Ship you can see in the background was just added into the current build. It will have a quite unique, useful and awesome new ability. And healing ships around it, nor spawning many different fighters, which it all already can do, are not the just mentioned big new feature. Credits for Model/Texture/Rig/Animation goto Warb. Also you can see we have reviewed many maps and added new Skydomes or all new ambient sound.
(buried)
That is really cool and great modeling but it looks like space poop
I assume you mean the nebulae. I can assure you that is a decent approximation to how some nebulae look. Any resemblance to fecal matter is an unfortunate unavoidable coincidence.
Just joking
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That's sweet. How fast is the Supply ship going to be?
Yes, it's ready good