Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
Just a size comparision of the Crab Droid and a normal droid...
Skipping the Skirmish now and showing some GC stuff....
they've got crabs.
LOL!
some units are able to bounce off some laser projectiles (given upgrades) will this be able to do that? because in revevenge of the sith you could see one dflect shots with the armour on it's legs
i forgot crab droids were in this, i'm looking foward to using them
I don't like the fact that the mod team decided to base the CIS off their rather lame portrayal in the clone wars tv series.
To be fair to them, there isn't ACTUALLY enough CIS machinery in the films to make a faction...
there are crab droids on that Utopoe or what ever its spelled planet eating clones legs and having to take hella clone blaster shots to the face to finally die, they are smaller and are more proto type looking compared to these ones. these are also in republic commando as bosses, along with multiple other games iv played for the ps2.