Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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Media RSS Feed Report media Malevolence takes on Coruscant (view original)
Malevolence takes on Coruscant
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CISCRUSADER
CISCRUSADER May 21 2011, 11:55am says:

DEAR GOD!

+10 votes     reply to comment
TheJediStarkiller
TheJediStarkiller May 21 2011, 2:16pm replied:

Not what to itself.

+1 vote     reply to comment
CloneSargaent
CloneSargaent May 21 2011, 5:46pm replied:

EMP!

+1 vote     reply to comment
Winter-Wolf
Winter-Wolf Jul 31 2011, 9:24am replied:

No an Electro-Proton Bomb
nice and simple, all you gota do is get your bombers in close enough and:
KA-BOOM!
Gotta love the simple yet oh so efective (sometimes) tactics the republic uses

+1 vote     reply to comment
Captain_Fordo
Captain_Fordo May 22 2011, 2:38pm replied:

Clone Pilot: WERE HI--

*Static flows through every Republic ship in the area*

+1 vote     reply to comment
RC-0001-Nick
RC-0001-Nick May 24 2011, 12:28pm replied:

HOLY ****!!!

+1 vote     reply to comment
Snatch16
Snatch16 May 21 2011, 12:00pm says:

What the hell is that?

Is that the real answer of an EMP attack of the Malevolence?

+3 votes     reply to comment
wanker
wanker May 22 2011, 6:01pm replied:

My thoughts exactly. Definitely did a double take on that. Must have been a seriously ****** day for the guys in that cruiser.

+1 vote     reply to comment
RepublicLegacy
RepublicLegacy May 21 2011, 12:13pm says:

Hello laginess.... =P

+1 vote     reply to comment
Tonarion
Tonarion May 21 2011, 12:16pm says:

It does not lag, as it is simply a particle effect...

A word about the Malevolence:

It got destroyed by 4!!! Venators as I played once...

well okay the AI does not used its Ion cannon :D

+5 votes     reply to comment
RepublicLegacy
RepublicLegacy May 21 2011, 12:40pm replied:

Ok awesome, I was worried there for a second ;D
4 Venators doesn't sound that bad, but how much is it when the Malevolence actually uses it's ion cannon? O.o

+4 votes     reply to comment
MasterYoda900
MasterYoda900 May 21 2011, 3:06pm replied:

On easy right?

+1 vote     reply to comment
Afro-yoda-ninja
Afro-yoda-ninja Jun 6 2012, 5:52pm replied:

With it's Ion cannon, if you can use it quickly enough, it can take on 20 or so, because each ship that is hit directly is PERMANENTLY stunned and cannot move/fire...

+1 vote     reply to comment
lord_of_pain
lord_of_pain May 21 2011, 1:45pm says:

just noticed the tactical droid's head in the corner, that's one of the reasons i love this mod, because there is so much attention to detail

+3 votes     reply to comment
EclipseStardestroyer
EclipseStardestroyer May 21 2011, 3:37pm says:

wow, that's all i got to say

+1 vote     reply to comment
General-Grievous
General-Grievous May 21 2011, 4:00pm says:

WHAT?!

+1 vote     reply to comment
lord_of_pain
lord_of_pain May 21 2011, 5:55pm says:

if the malevolence was there at the real battle of coruscant (ep3) the CIS would probably have won

+2 votes     reply to comment
Morthon
Morthon May 21 2011, 8:25pm replied:

We did win! Our objective was to get the Invisible Hand to safety and we did a damn good job at that, until ofc.. our fighter escort got destroyed...!! If it wasn't for those pesky Jedi, we would have gotten away!

+1 vote     reply to comment
lord_of_pain
lord_of_pain May 22 2011, 11:21am replied:

um, no we didn't, the objective was to capture the chancellor (done well by grievous) and keep it that way, but the jedi rescued him AND killed count dooku, the CIS head of state and a powerful sith lord. and in the end the invisible hand (or what was left of it) was in coruscant under republic control.

+2 votes     reply to comment
hammerheadcruiser
hammerheadcruiser May 22 2011, 1:57am says:

do you get malevelence in skirmish?
also...
what does the pride of the core DO
malavelence has ion canon
what does pride have?

+1 vote     reply to comment
GeneralTantor
GeneralTantor May 22 2011, 2:27am replied:

yep this is skirmish mode here in the picture actually

+1 vote     reply to comment
Winter-Wolf
Winter-Wolf Jul 31 2011, 9:22am replied:

if i remember corectly the Mandator's main weapons are 8 super heavy Mass driver cannons ( same type of thing you find on top of a At-Te but super sized)
But that may have only been on the Mark 2's (Apocalypta would be awesome to have in this mod but i just wouldn't work with the balancing unfortunatly)
:(

+1 vote     reply to comment
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Description

The Malevolence in action!

Image Details
Type
Demonstration
Date
May 21st, 2011
Size
1024×768
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