Trying to fix up Republic At War, it was an abandoned project with a lot more potential than it reached.

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V0.1

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I have decided to make this mod to expand upon Republic At War, while it is a great mod- I feel that it could be made even better through a mashup of several mods with the base it has.


To do:

Stat Changes:

Buzz Droids: [Make weaker- or Spawn less]

Better shields for the acclimator to make up for weak firepower.

Look for bugs to fix within the game that causes crashes

Look for incomplete modding by the RAW team.

[Please report if you see anything off with the Mod and I'll focus on getting it fixed as soon as possible]

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arbitree
arbitree - - 220 comments

Do not listen to those bobos, if they did not die but they did not get more content

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arbitree
arbitree - - 220 comments

that the Dreadnauht are stronger, and that Jedis can be made in Coruscant as well as dark adepts in Korriban PD: that when you play with the republic the ITUC takes you 5.0000 of those >:(

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arbitree
arbitree - - 220 comments

if when you play with the republic at level 1 and the CSI has to make capital ships I think the hypervelocity turret is one of the only things that save your life if you play hard with the republic besides the venator clear PD: another developer is returning life to the original mod if they want to see it support it is republic at war extended version

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Guest
Guest - - 690,431 comments

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janstitzel
janstitzel - - 3 comments

Dafür kann die Republik wieder Sternenzerstörer bauen (3x) und erhöst die Bauzahl
der Providence dreadnought auf 6xbauen. Und mach die Superlaser gegenüber einer
Raumstation schwächer.

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janstitzel
janstitzel - - 3 comments

Du könntest damit anfangen, dass man die Eclips im Gefecht steuern kann und dass das Imperium seine helden bekommt, die dann die großen Sternenzerztörer aus RaW bekommen. Die Galaxiseroberung, die KI und die Bodenkämpfe könnten verbessert oder hinzugefügt werden. Du könntest auch die Zusatzstationen auf Boden und Raum hinzufügen. Und mehr Upgrades in der imp. Raumstation.
Raum:
1.Imperiales Kommandozentrum: Titan class Superstardestroyer (Remake mod)(1xbauen), Dominator class cruser,Sternenzerstörer der Agressor klasse
(Remake mod)
2.Imperiale Helden: General Rom Mohc (Arc Hammer), Requiem Geschwader (Remake mod), Boba Fett (weil Jango Fett ist auch in extra Station), Großmoff Tarkin
3.Thrawn Ära: Kaptain Pellaeon, Gozanti cruser, Mon calamari Sternenkreuzer
(2xbauen), Katana dreadnought

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Tavyk
Tavyk - - 156 comments

Please ignore these idiots and keep working!!!

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Killerbro389
Killerbro389 - - 22 comments

Please delete this mod. I haven't tested it and plan on not testing it. The RAW team haven't abandoned their mod, they were just focusing on other big projects as well and Republic At War. Once again, RAW is not abandoned.

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Chewucca
Chewucca - - 225 comments

Well if you ask me. You should somehow fix Mygeeto income. Because if you conquer it and build only income facilities you will get 16 000 credits each week. And fix hypervelocity gun it destroyes every CIS ship in one shot.

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Killerbro389
Killerbro389 - - 22 comments

The Hypervelocity gun is suppose to be powerful. I don't see why you would have to fix that.

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Guest
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