Calradia 1050 A.D.: Mercenary Uprising is a single-player mod for Mount & Blade Warband 1.158 and higher. The main gameplay features of this mod include Diplomacy 4.2, PBOD .92, and Freelancer 1.51, with several fixes for Freelancer bugs. *** The mod also includes several popular OSP kits and codes, including bridge battles, tavern animations, banking, outposts, recruitment from castles, and the salt mine. *** Various OSP arms and armors have been added to make each of the original factions' troops more distinctive and more varied. Lower-tier troops are armored with light cloth armors, middle-tier troops have thicker cloth or leather armors, and top-tier troops have metal armors. *** The troops trees have been re-done to add skirmisher lines to each faction and to add mounted skirmishers to the Nords, Rhodoks, Sarranids, and Eastern Province. Two new factions have been added.

Add file Report Calradia 1050 A.D.: Mercenary Uprising ver 2.5
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Calradia_1050_A.D._Mercenary_Uprising_v2_5.zip
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Full Version
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Redleg99
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846.93mb (888,070,745 bytes)
Downloads
1,351 (6 today)
MD5 Hash
118cbefd60a01d67297ff6c9323d284e
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Description

This mod is compatible with Warband 1.153-1.172. Extract the mod files into your Warband Modules folder. NOTE: If you are having trouble playing this mod in Warband 1.172, try Warband 1.168. This version is not save-game compatible with previous mod versions.

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Calradia 1050 A.D.:  Mercenary Uprising ver 2.5
Comments
Mr_Sulu
Mr_Sulu

HUZZAH! VERSION 2.5!
I VILL DRINK FROM YER SKALL!

3rd Download, hooray!

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Afyrius
Afyrius

Finally!!! F*** yeah!

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Afyrius
Afyrius

Oh no; can't download. I'll have to wait then.

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Afyrius
Afyrius

Sorry Redleg, this error message keeps showing up: "The file you have selected (Calradia_1050_A.D._Mercenary_Uprising_v2_5.zip) is not available via any mirrors."

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Redleg99 Author
Redleg99

It should be available now.

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Afyrius
Afyrius

Unfortunately it hasn't. But don't worry, I'll wait. Thanks for the quick response and for the update.

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Redleg99 Author
Redleg99

I am getting the same error. I assume the problem is on ModDB's end.

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Afyrius
Afyrius

Yeah, it seems that way. Thanks again.

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ExBuck
ExBuck

mod looks good will give it a go once the download is all fixed!

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Antonis9
Antonis9

Very nice! Congratulations!

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Redleg99 Author
Redleg99

Now I will have some time to play The Sword and the Axe!

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Antonis9
Antonis9

Hehe, and I Calradia 1050AD. My release will be "mysteriously" delayed. :D

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Thorvaldo
Thorvaldo

Well done! Time to try it out! Thanks!

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tipirodrigo
tipirodrigo

ill wait for patch

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Redleg99 Author
Redleg99

Patch for what?

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Cyprian2
Cyprian2

Thanks for all your efforts. I'm enjoying what I've played so far!

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Fred1191
Fred1191

I went into the Black Khergit camp and found myself fighting my own party, with copies of my character (just standing, they dont fight) as my allies

And also the "red X on white background" banner cant be used. When I select it, my banner becomes the one beside(the red and orange one)

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Redleg99 Author
Redleg99

That is strange. It worked fine when I tested it. I will need to check into this.

I will check into the banners as well. I was fairly certain that the new banners were all working as intended.

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Redleg99 Author
Redleg99

I fixed the banner issue. Will include fix in first patch when I release it.

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Redleg99 Author
Redleg99

Is it the Black Khergit camp in the starting quest or a camp that just spawns from time to time?

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Fred1191
Fred1191

Not the starting quest, the one that can be "destroy bandit lair" quest.

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Redleg99 Author
Redleg99

Thanks- I haven't seen this happen before but will check the coding to see.

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Fred1191
Fred1191

The description of Entertain skill says it's a personal skill but it appears at party skills list (the one on the left when you press P). Is it working as intended?

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Redleg99 Author
Redleg99

It does work as intended.

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Fred1191
Fred1191

Then I can spread the skil on my companions, like trainer. Neat
Thank you for this verygood mod!

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Redleg99 Author
Redleg99

I seek to please.

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Redleg99 Author
Redleg99

I have fixed the Black Khergit lair issue and will release fix with first patch.

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Fred1191
Fred1191

Thanks!

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Fred1191
Fred1191

Are the equipment choices of Custom Troops fixed across all cultures? I'm guessing yes. Is it possible to add a few things my self?

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Redleg99 Author
Redleg99

The custom troops have a wide array of equipment to choose from. They have a default load-out but you can change it by talking to the troop and looking at their equipment.

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DImpalerHimself
DImpalerHimself

I edited my msg , because i saw the bug i wanted you to inform upper . Good job with this mod.

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