Just Rules aims at increasing the strategic options in RA3. It includes things like a more balanced upgrade system, revised protocols and build limits on each unit design to discourage spamming and encourage diverse unit formations and strategies.

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Gameplay Style (Games : C&C: Red Alert 3 : Mods : Red Alert 3: Just Rules : Forum : Just Rules Discussion : Gameplay Style) Locked
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Mar 13 2011 Anchor

I plan on expanding the gameplay with the mod. So, in this topic we can discuss new features and systems as well as those of other games that we enjoy. Such as AoE3, CoH, DoW or SCII.

To Start things off here are some features that are changed.

Upgrade system - Added upgrades to tech buildings. Upgrade queue will replace aircraft queue
Power system - Change to population system for units

Here are features that in the process of changing.

Protocol system - Unique upgrades and maybe a few powers but no more 3 leveled powers
Tech Buildings - Making them more of a resource by giving them special powers unique to each faction.
(for example a tech airport could enable paradrops for allies and balloon bombs for the Empire)

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