The main goal of this mod is to make RTCW a bit more realistic and challenging, while still keeping it fun to play.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Switching to ioRTCW!


Yes, you heard that right. RealRTCW mod switching from good old 1.42d patch by Knightmare to the new shiny ioRTCW 1.51 engine by Donny Springer aka M4N4T4RMS. What is ioRTCW exactly? What is the point of this engine swap?

Basically ioRTCW is the modernized version of vanilla idTech 3 engine. It provides such features as:

  • Widescreen support
  • OpenAL sound API support - provides better sound quality. Just like 44 khz support in 1.42d.
  • RTCW can now be minimized, thanks to SDL backend support.
  • Full x86_64 support. No more annoying quickload,death crashes.
  • A lot of bug fixes.

Visit Github.com to find out more!

New main menu:

13907551798987587584 20170415005


Current progress

My current WIP version of RealRTCW 2.1 was successfully ported on the ioRTCW 1.51 engine. It was pretty easy swap to be honest. So what now? Now I will just continue my work on the addons.

Current progress with the addons:

1. Stalingrad - 90% ready. Need to re-test on ioRTCW.

2. Time Gate - 90% ready. Need to re-test on ioRTCW. Needs some ai rebalancing.

3. Capuzzo - 90% ready. Need to re-test on ioRTCW.

4. Trondheim trilogy - 20% ready. Heavily WIP.

5. Project 51 - not even started.

6. Pharaoh's Curse - not even started. Probably will abandon this one.

World models

Aside from the custom maps I was working on the new world weapons models. Most of them was ported directly from COD1. There is some of them:

13907551798987587584 20170415010 1


13907551798987587584 20170415011


WHEN?!

ASAP.

Basically everything what is left - is addons, balancing and bug fixing. I want this to be the perfect experience for you guys.

Maybe, just maybe I will release RealRTCW 2.1 with 3 addons (others will be released later). Maybe I will not. I am still thinking about this. I can't tell you the exact month of the release. But I am still intended to release RealRTCW 2.1 this summer (or maybe earlier).

Cheers! WolfETPlayer.

BTW. New gameplay video:


Road to RealRTCW 2.1

Road to RealRTCW 2.1

News 14 comments

Some news about upcoming 2.1 update.

RealRTCW 2.0 Released!

RealRTCW 2.0 Released!

News

New version of RealRTCW mod was finally released!

Road to RealRTCW 2.0

Road to RealRTCW 2.0

News 8 comments

Status Report.RealRTCW 2.0 progress.

RealRTCW 1.0 Released!

RealRTCW 1.0 Released!

News

RealRTCW 1.0 was finally released. Here is some thoughts about this mod.

RSS Files
RealRTCW 2.0

RealRTCW 2.0

Full Version 46 comments

New weapons, ammotypes, further AI and weapons balancing. See readme for full changelog

Optional HD Pack

Optional HD Pack

Textures 3 comments

Pack of the best HD textures made by RTCW community. Fully compatible with RealRTCW 2.0.

RealRTCW 2.0 Source Code

RealRTCW 2.0 Source Code

Source Code 5 comments

RealRTCW 2.0 source code is based on 1.42d patch by Knightmare. All changes made by me marked with "RealRTCW" text note.

RealRTCW 1.0 (OUTDATED)

RealRTCW 1.0 (OUTDATED)

Full Version 23 comments

Based on 1.42d patch by Knightmare. Widescreen support included.

Comments  (0 - 10 of 61)
NSF001
NSF001

Maybe you can make weapon models fit higher FOV without stretching?

Reply Good karma Bad karma+1 vote
NSF001
NSF001

Does the mod support stereo sound?

Reply Good karma Bad karma+1 vote
ronboy
ronboy

Yes, it does.

Reply Good karma Bad karma+2 votes
NSF001
NSF001

Well I replaced some weapon sound with stereo .wav files, it didn't work...

Reply Good karma Bad karma+1 vote
WolfETPlayer Creator
WolfETPlayer

For music - yes. Not for the gun sounds.

Reply Good karma+2 votes
NSF001
NSF001

Thanks

Reply Good karma Bad karma+1 vote
skutumov
skutumov

Приветствую, WolfETPlayer! Давно мечтал об увеличении и так не маленького арсенала оружия в вольфе, и тут попался этот мод. Рассматриваешь ли ты возможность адаптировать его для кооперативного режима и возможно ли это в принципе (RTCW COOP)(вроде исходники для коопа есть в свободном доступе на гитхабе)?

Reply Good karma Bad karma0 votes
WolfETPlayer Creator
WolfETPlayer

В ближайших планах такого пока нет. Но возможность конечно рассматриваю.

Reply Good karma+4 votes
jovanculibrk
jovanculibrk

Hi mate i tested yor mod and its fun a hell but i think that you can add one of my favorite weapon, PPS 42 (USSR sub machinegun)it would be more interesting!!


PS keep going on!!!

Reply Good karma Bad karma+1 vote
greeneyedgirl927
greeneyedgirl927

I doubt that's possible, because RtCW isn't even set anywhere in the USSR.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Return To Castle Wolfenstein
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Style
Theme
War
Players
Single Player
Embed Buttons
Link to RealRTCW - Realism Mod by selecting a button and using the embed code provided more...
RealRTCW - Realism Mod
Statistics
Last Update
Watchers
126 members
Addons
1
Files
3
Articles
5
Reviews
9