Features list:

  • Based on ioRTCW engine, which provides widescreen support, better sounds and x64 support
  • New weapons: TT33, MP34, PPSH, Mosin Nagant, M1 Garand, BAR, MP44, MG42, G43, M97, Revolver
  • New models for the vanilla weapons, including world models
  • Rebalanced weapons characteristics
  • Rebalanced AI
  • Overhauled sounds
  • New HUD and UI
  • New difficulty system
  • And more!
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RSS Articles

Hello everyone! It's been a while, but as promised, I'm releasing RealRTCW 2.2 this year.

header2 2

FAQ:

I) How to install this mod?

1. You need to own legit RTCW copy. This mod is working perfectly with Steam and GOG versions. If you have CD version you need to patch it to the latest 1.41 version.

2. Download core mod archive and unzip it somewhere.

3. Copy "z_realrtcw.pk3" file into your "Main" RTCW directory. This is core mod content file.

4.Choose either x64 or x86 executables and dlls. Copy content of "x86" or "x64" folder into your root rtcw folder.

This is how your folders should look like:

ROOT RTCW folder:

rtcwinstall1

RTCW "Main" folder:

rtcwinstall2 1


5. Launch the game from either "RealRTCW.x86.exe" or "RealRTCW.x86_64.exe".

6. Enjoy!

II) Help! I got strange error "BG_Index x for string: unknown token 'tt33: (models/players/bj2/wolfanim.script, line 9)".

You launcing wrong .exe (WolfSP.exe). Launch mod from its own RealRTCW exe file.

III) Resolution is looking stretched. FOV is too close. Game is in windowed mode.

Launch the game, go to "Options"------> "System" ------>"Graphics". After that set your resolution to Auto, it will automatically set your Native resolution.

Also you need to set "Fixed aspect" option to either widescreen or 4:3 depending on your aspect ratio. Widescreen is set by default.

If your game is launching in windowed mode simply set "Fullscreen" to yes.

IV) When I pickup grenades I have dynamite icon, but I can't select it.

I am aware of this phantom dynamite icon bug. Just ignore it.

V) "Copy Console log to clipboard" crash on startup.

Something wrong with your RTCW version - its either not legit or not patched. If error still persists try to uninstall everything related to RTCW and install it again.

What's new?


-Overhauled difficulty system to satisfy both new and experienced players. Your maximum health and ammo capacity depends on the difficulty level. Enemies accuracy,health and reaction time depends on it as well. In vanilla game all this stuff was the same for every difficulty level.

It looks something like this now:

Easy - Full health, increased ammo capacity, increased pickups values, low AI accuracy, low AI health

Medium - Full health, standard ammo capacity, standard pickups values, medium AI accuracy, medium AI health

Hard - 3/4 health, lowered ammo capacity, low pickups values, increased AI accuracy, medium AI health

Death Incarnate - 1/2 health, low ammo capacity, low pickups values, insane AI accuracy, increased AI health

Also some balance tweaks were done:

Pistols fire rate increased
G43 and M1_Garand damage increased
Sprint speed increased
MP40 fire rate decreased
PPSH fire rate increased
MP34 mag increased to 32, fire rate increased
FG42 zoom increased
Mauser rifle damage decreased for AI
AI cant do headshot on player now
Armor protection value slightly increased
Gib health increased to avoid silly gibbing

-Reworked UI. Old interface was fine, but not very comfortable. Me and AidenDemon did some tweaks to make it shine. Loadscreen were redone from scratch by AidenDemon. UI is fully compatible with both widescreens and 4:3 ratios.

mainmenu

sfm

village1

-New weapon textures

As I mentioned before, I was able to get in touch with professional texture artist. I asked him to improve some of the RealRTCW weapon textures. Some of them were simply upscaled and improved, and some of them were done from scratch. Here is some screenshots:

bar

panzer

colt

-Renderer2 is fully compatible with RealRTCW now. You can use new iortcw renderer with RealRTCW. All crashes were fixed. All screenshots were taken with the new renderer. Renderer specific CVARS were added in the main menu.

-New Brass effect ported from Enemy Territory. Shells vectors were changed, shells ground impact sounds added.

-New weapons - reworked M97 Shotgun and Revolver. M97 got a new model and custom set of animations to fit the unique reloading mechanic.

revolver

shotgun

You can read readme for the full changelog!

Addons

If core game is not enough RealRTCW 2.2 is coming along 7 custom map addons:

  1. Trondheim Trilogy (3 in 1)
  2. Project 51
  3. Pharaoh's Curse
  4. Capuzzo (updated)
  5. Hidden Wolf (updated)
  6. Stalingrad (updated)
  7. Time Gate (updated)

All of them were fully adapted for RealRTCW 2.2.

What are you waiting for? Grab the new version and return to castle Wolfenstein immediately!

Enjoy!

-WolfETPlayer

RealRTCW 2.2 - Path Cleared!

RealRTCW 2.2 - Path Cleared!

News 15 comments

Some news about upcoming release of the RealRTCW 2.2.

RealRTCW 2.2 Update

RealRTCW 2.2 Update

News 27 comments

More information about status of the upcoming RealRTCW update.

Reinforcements on the way!

Reinforcements on the way!

News 9 comments

News about upcoming content for RealRTCW!

RealRTCW 2.1 - Released!

RealRTCW 2.1 - Released!

News 35 comments

2.1 version finally arrived with the 3 addons on board!

RSS Files
RealRTCW 2.21

RealRTCW 2.21

Full Version 47 comments

Based on iortcw.New weapons,overhauled sounds and more.

RealRTCW 2.2 Source Code

RealRTCW 2.2 Source Code

Source Code 3 comments

My changes to iortcw engine. Almost every change marked with RealRTCW tag.

RealRTCW 2.1 Source Code

RealRTCW 2.1 Source Code

Source Code 6 comments

My changes to iortcw engine. I tried to mark every change with the RealRTCW comment. Compiling instructions are the same as for iortcw.

RealRTCW 2.1 r_swapinterval hotfix (vsync)

RealRTCW 2.1 r_swapinterval hotfix (vsync)

Patch

Anyone who is using vsync can use this hotfix by MAN-AT-ARMS.

RealRTCW 2.1 (OUTDATED)

RealRTCW 2.1 (OUTDATED)

Full Version 55 comments

Based on iortcw.New weapons,overhauled sounds and more

RealRTCW 2.0 Source Code

RealRTCW 2.0 Source Code

Source Code 5 comments

RealRTCW 2.0 source code is based on 1.42d patch by Knightmare. All changes made by me marked with "RealRTCW" text note.

Comments  (0 - 10 of 302)
Joshuaortiz698
Joshuaortiz698

RealRTCW Crashes when I select new game and dificulty,WHY DID YOU POST A BROKEN MOD?!

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DracoNIX
DracoNIX

Hey, I have a question: How to activate console in the newest version of RealRTCW (2.21)?

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Horatio_Svetlana
Horatio_Svetlana

Bug. I installed the mod both with the x64 and x86 versions. Downloaded RTCW again after the first time. My menu doesn't change, and when I start the game I'm actually physically walking around the cutscene as BJ. No dialogue is playing, but audio works. I can kick Jack out of the way of the door and get inside, then the british guy detaches from his seat and floats around following me like a ghost. Really weird, and yes this happened to me both installs with both versions.

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Weyland_Yutani
Weyland_Yutani

Understood, thanks for the answer.

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Weyland_Yutani
Weyland_Yutani

Duuuuuuuuuuuuuuuuude, how to activate cheat codes when using your mod?

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ronboy
ronboy

I don't like cheating, as it ruins immersion, Weyland_Yutani. Playing the game normally is much more fun.

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WolfETPlayer Creator
WolfETPlayer

You need to start map in the dev mode.
Use /spdevmap "mapname" in the console.
After that /give all /god /noclip etc.

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8.9

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Highest Rated (4 agree) 9/10

Very good mod! The additional weapons and awesome ports from Wolfenstein: Enemy Territory make the gameplay more various and funny!! Recomended to all skilled players of Rtcw, you can not get bored with new AI.

Aug 18 2016 by _HellBaron_

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