(UPDATE 13/01/18)

Points of interest

Steam Group: Steamcommunity.com


Guys, I have never asked anything of you before but, I am curious yet again.

If you guys wouldn't mind me taking a couple seconds of your time for you to answer a question, then that would be great.

If you do then thanks! But, if not then well...nothing lost really.

There is only one question:

Strawpoll.me

Thanks,

Chazzerberg




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Full Feature List

Feature 8 comments

This is the list of all the features that this mod contains



Mechanics/Features

- Better cultures (Face sets for every faction)

- Blood Pools

- Real Trading (Merchants Ledger)

- Sea Battles/Trade & Seafaring

- Kingdom Management (Diplomacy 4.3)

- Pre-battle orders & deployment (pbod)

- Can enlist in lords Armies (Freelancer)

- Improved trade goods

- Floris bank system

- Customizable sparring matches

-Dueling

- Companion/Inventory Managment (Lav's)

- Troop tree viewer

- Custom Kingdom Troops

- Salt mine (Can put prisoners there to work which gives you money)

- 60 new companions

- Bridge battles

- Sea battles

- Barbarian Invasion (Endgame option)

- Execute prisoners, including lords (WIP)

- Improved battle AI (AI formation and special orders/Realistic Routing)

- Lavs companion overseer (Activate using 'o' on world map)

- Spear Bracing (Press 'b')

- Whistle for your horse (Press 'm')

- Advanced Skyboxes (All skybox re-done HD)

- Better Tournaments

- Besieged Castles and Towns are surrounded by spikes, visually indicating their status

- New buildings (Blacksmith, University, Guild Hall, Palisade)

- Overhauled all faction troops



Graphical

- HD Equipment/Items

- HD Textures

- HD UI (User-Interface)

- HD Everything...



Audio

- Immersive medieval musical pieces

Immersive sound overhaul

- Culture-Specific troop sounds (Needs re-doing)



Other gameplay changes

- Can recruit faction troops in Castles/Towns

- Increased Mercenary sizes

- Player can besiege castles when they are neutral to any faction

- Village raids can be aborted

- Towns and villages prosper better making them worth defending

- Player can end mercenary contract if you speak with liege

- Can always choose sides in a battle

- Reduced Lords defecting

- There are Dukes, Counts & Barons (Town, Castle, Village)

- Building times slightly increased

- Can ask wife to join party

- Schools increase the loyalty of villages to you by +1 every week instead of month

- Cattle will follow player

- Mercenaries cost more than normal faction troops

- Some dialog changes & fixes

- You can ask the tavernkeepers about the latest rumors

- Female body changed

- Faction Colors changed

- Arrows and bolt are Deadly

- Horses are deadly

- Cant see Town or castle garrison numbers

- Wandering merchants carry better goods

- Arena master: you and your troops can now practice in the arena for some days (huge xp boost for money)

- More Mercenaries

- You now can enable/disable the companion complaining

- Travellers now know the locations of the new NPCs

- Speak with the tavern keeper to rest a day and give your troop free time [good for moral]

- New Bandits

- New Town/Castle/Parties Icons

- Moving Horses in Scenes

- Musicians playing instruments in Taverns

- Can spectate battles

- Better end of battle loot

- Flags (Wind physics there)



Scenery

- Huge battlefields (Gives you chance to choose your place of battle and use tactics)

- Huge one-scene Culture Specific towns (Swadia, Nords, Khergit, Vaegir, Sarranid. Rhodok - WIP)

- Half the worlds Castles overhauled

- Overhauled terrain borders (looks like the worlds alive)



Animations

- Tavern Animations

- Complete Combat/ Another overhaul (More realistic)



New Items/Equipment/Horses

- Over 100 + mounts

- Over a 500 + new pieces of armor and weapons

- + much more




Adding more to the list soon. I have modified so much I will have to remember the rest.

Also more news on BETA tomorrow.





Development Plan (March)

Development Plan (March)

News 9 comments

So as you all know I am back, and I am planning to give you a mod worth playing. Here is the March Update...

Development Plan (April)

Development Plan (April)

News

So as you all know I am back, and I am planning to give you a mod worth playing. Here is the April Update...

Development Plan (May)

Development Plan (May)

News

So as you all know I am back, and I am planning to give you a mod worth playing. Here is the May Update...

Development Plan (June)

Development Plan (June)

News

So as you all know I am back, and I am planning to give you a mod worth playing. Here is the June Update...

Comments  (0 - 10 of 471)
Washington+
Washington+

You promised troops trees, where are the troop trees :(

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Guest
Guest

guys... :D
I am unable to play the game now.. Too much wanna have this diplomacy realistic mode that I am unable to start that with knowing that I will star again in few days(hours), anybody have similar problem? :D

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ElReyArturo
ElReyArturo

The mod has not been published

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Guest
Guest

I thought Monday was the day q_q

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Emperor_Lelouch
Emperor_Lelouch

Me too, but he didn't say which Monday it is :V

Reply Good karma Bad karma+1 vote
ElReyArturo
ElReyArturo

xD jajajaja

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

how to download

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Emperor_Lelouch
Emperor_Lelouch

we still can't download :/

Reply Good karma Bad karma+2 votes
Guest
Guest

cant w8 to tesdt your mod pack man!! :D

Reply Good karma Bad karma+2 votes
Guest
Guest

btw: today is THE day, or different monday? :D

Reply Good karma Bad karma+1 vote
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