Re adds reworked versions of the classic Team DeathMatch (ReTDM), and the popular Team ArenaMaster (ReTAM) game type to Unreal Tournament 2004 (UT2004). Features: Tracking Damage Indicators, Award Sidebar, Event Beacons, Short Death Messages, Short Notification Messages, Death Summary, Pickup Notifications (ReTDM), Additional Game Rules, Fading Console Messages, new announcements and novelty awards, new BrightSkins implementation, better control over custom team colors (spawn emitters, player names, team symbols), direct adrenaline score feedback for that arcade feel of points jumping at you, Team Score now shows team resources (players remaining (ReTAM), total number of lives left or how many players are on the teams (ReTDM)), new overtime penalty logic and overtime draw detection, TAM fixes, TDM fixes, and UT2004 fixes, extended user interface to cover many more player options.
This is the new stats screen.
(Missing game type name, level title, match type, and date and time for screen shot purposes; upper bar not finished; minor stats.)
This screen shot shows stats for the local player.
What's not shown here is the comparison bar which gives players a quick summary on how they compare to the spectated player.
EWD+ - Enemy Weapon Damage Done
EWD- - Enemy Weapon Damage Taken
TWD+ - Team Weapon Damage Done
TDW- - Team Weapon Damage Taken
SWD+ - Self-inflicted Weapon Damage Done
HS - Head Shots
A+ - Adrenaline Gained
A- - Adrenaline Lost