Ravenhurst is a mission pack and modification for the game Hexen 2. It will continue using the same hub based system the series is known for while adding new monsters and many new levels to explore.

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Sorry for the long wait, things have been hectic over here, but I'm aiming for a small test release later this month. Nothing fancy, most likely it will just be the first couple of maps. No new code changes because I'm still looking for a programmer to come take up the cause.

*hint* *hint* ;)

On that note, if there are any texture artists, programmers, modellers, music and or sound people that might like to lend a hand, please give me a shout - I could use the help in these areas. :)

From here on out I'm aiming to do small incremental releases once I'm done with certain areas rather than waiting for everything to be "done" (Which for me can be a very dangerous term). I'll still go back and
touch up released levels if need be, and if bugs are found, but this will help stop feature creep and my perfectionist habits from kicking in (at least a little bit).

More news soon!

Ravenhurst Alpha 0.0.1

Ravenhurst Alpha 0.0.1

Full Version 4 comments

Public alpha version. Requires the Unofficial Quake Engine.

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VikingBoyBilly
VikingBoyBilly

I could try to lend a hand in the mapping, texture, and even modeling department.

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argonianlord
argonianlord

This looks nice. However i wonder, are you gonna make this COOP compatible as well? If you could then it would be awesome since COOP in Hexen 2 is always fun to me and my friends. Don't get me wrong Single player is fun too but Coop is as well. Other than that the screenshots look promising so far, can't wait till its finished.

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WhiteMagicRaven
WhiteMagicRaven

You can find it interest
Quakeone.com
Quakeone.com

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WhiteMagicRaven
WhiteMagicRaven

Did you know about Haktoria?
Moddb.com

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Razumen Creator
Razumen

No I didn't. Thanks though, I'll check it out.

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WhiteMagicRaven
WhiteMagicRaven

Good Luck

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Razumen Creator
Razumen

Well, the gameplay will be very similar to the original, because right now all the changes to the code I have right now are from the previous coder, and he's been long gone for a while.

Until I get another coder, and until summer comes around, progress will pick up.

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Valherran
Valherran

Please do not make this boring like the original game, all I ask...

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