Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.

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Report RSS Valiant Star Carrier WIP (view original)
Valiant Star Carrier WIP
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Kryptonater
Kryptonater - - 241 comments

YES! Can't wait to see one of these beauties again, fully revitalised! Cheers!

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Maimbot6000
Maimbot6000 - - 1,747 comments

Very interesting ship design, I really like the single command tower! I'd love to see your take on the Mandator I and the Procurator (if you haven't done those ships yet)
Keep up the great work!

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

Beta has actually been working on a Mandator, and offered it for the mod. It's more akin to the Bellator class than what RaW has, but it's quite a beautiful ship so far.

But the Mandator will likely either be the Mandator II or just Mandator. Not sure if there's a good way to have 2 super sized ships in the mod. Maybe you start with the I and then if it takes too much damage, you repair and retrofit it into the II?

Did you have an idea in mind for the Procurator? I'd like to avoid it being something that overlaps with the other Battlecruisers.

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Maimbot6000
Maimbot6000 - - 1,747 comments

I like the idea of refitting the Mandator, but maybe just have the one ship? I'm looking forward to seeing the Mandator in action for sure!

Fractalsponge's Procurator looks awesome and given its supposed to be the sibling of the Mandator it works well with your Bellator Mandator design. I thought the Procurator could be an armoured, long range ion and turbolaser/artillery vessel, with poor shielding but powerful engines that would allow it to evacuate from close combat situations.

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Sephiroth0812
Sephiroth0812 - - 725 comments

When it comes to the Mandator-classes and the general playstyle of Empire at War using the Mandator II would probably be more feasible because the II-type actually had decent hyperdrives and there were more than a dozen built of them.
Due to the Ruusan Reformation Regulations the Mandator I-class had a very ****** and slow hyperdrive and only seven or eight of them were ever built. The Mandator I was only good for defending some very important planets like Kuat itself because it was too slow for any reasonable fleet operations.
The Mandator II by contrast had a good hyperdrive and thus could also be used in more offensive capacity.

As for the Procurator, it is stated to be the predecessor of the Praetor-class and, like the Dreadnaught-class Heavy Cruiser and the Invincible-class, a design that is already considered old before the Clone Wars. If I recall correctly it is about 2.500 meters long and already in service for 200 years when the Clone Wars start.

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CT-2801Shock
CT-2801Shock - - 97 comments

I feel like I've seen this thing before... But where? And when?
Edit: Wait a Minute "Valiant Star Carrier"?! Wanst this thing created by the Star Wars Fanon Wiki?

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

If it is, it's not where I got it from.

Deviantart.com

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CT-2801Shock
CT-2801Shock - - 97 comments

Hum... I'm not sure if its the same but the Star Wars Fanon Wiki has a similar-named Ship with a similar Design Swfanon.fandom.com
And uh in the Description of the Page from that Link(The Deviantart one you send) the guy says that Kyle_k_ski created that Design so I'm not sure if he means that he created the Design of that Ship for the Mod(That is the Image of a Mod right?) or... I dont know I'm kinda confused
Edit: I'm not sure if its the same because in the Design some parts look kinda different to me but it kinda looks a Arquitens-Class Light Cruiser to me Starwars.fandom.com

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Sephiroth0812
Sephiroth0812 - - 725 comments

The Valiant-class itself is a fan design but it has no official role or stats. Several Star Wars mods for different games use it and so do Star Wars fans on the Star Wars fanon wiki.
There are dozens of different armament sheets and ship type designations around the net which use this design. Even the manufacturer changes often depending of who uses the ship for their own fanon stories, games or scenarios.
You won't find a definitive set of values for it anywhere and if someone would dare to put it on Wookieepedia it would be removed because it is not an official Star Wars ship.

The only constants known about this design which are most often used by all people who include it are that the class name is "Valiant" and that it is primarily a Republic Ship (it's like the lovechild of an Acclamator and Venator anyways). The Remake mod I think for example gives the Valiant as a unit to the Underworld faction.

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CT-2801Shock
CT-2801Shock - - 97 comments

Hi uh yesterday you told me that Jet and Keller might be Climate variants for Bacara so I was wondering... What Climate would Keller be in? I mean Bacara is already a "Cold Assault Trooper" so uh I was wondering...?

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CT-2801Shock
CT-2801Shock - - 97 comments

And uh are Havoc Squad still gonna be in the Mod?

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CT-2801Shock
CT-2801Shock - - 97 comments

Take a shot everytime I say "uh"

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Maimbot6000
Maimbot6000 - - 1,747 comments

Ummm Havoc squad was around 3500 years before the Clone Wars so I imagine they won't be in the mod...

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CT-2801Shock
CT-2801Shock - - 97 comments

Well yes I know but Moddb.com
But anyway Barlex said they got scrapped so they wont be in the Game anyway...

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CT-2801Shock
CT-2801Shock - - 97 comments

Ok last questions for now I swear!
Your Republic Units List has Spar but didnt Spar join the Separatists?

So uh is there any way to add these guys https://starwars.fandom.com/wiki/Clone_flight_crew? Maybe as a Garrison(Garrison are Units that spawn when you attack the Planet and/or when the Planet is under attack right? Like the Wookies the Mon Calamari the Civilians and the Jawas in Empire At War Forces Of Corruption right?)?

What will Bacara look like as a SCUBA Trooper?

Is there anything I can say to convince you to make Jet and Keller to be separate from Bacara?(This is a semi-joke/semi-serious question)

How many Planets are going to be in the Mod?

Which Planets are going to be in the Mod?

In which Tech will Tup appear? I was wondering because I THINK Tup was a Shiny during the Battle Of Umbara

Are Echo and Fives going to be Phase I Clone Troopers then change to Phase I.V ARC Troopers and then Phase II ARC Troopers(Well technically just Fives because you know what happened to Echo) depending on the Tech Level?

What Armor is Trapper gonna have? The ARF Trooper Armor he had on Geonosis or the "normal" Clone Trooper Armor he had on Malastare?

Is Hawk's Squadron still gonna be in the Mod?

Is Commander Ponds gonna be in the Mod?

This one is actually a suggestion I think the "Hero Legion" of the 91st should be Lightning Squadron

When we deploy the Clone Heroes into the Battlefield will they Spawn alone are they going to come with some "Generic" Troops?

Will Captain Gregor deploy alone or with some other Commandos?

Is Jek gonna have a Minigun or a Rocket Launcher?

Why is the Coruscant Guard called "65th Coruscant Guard" in the Units List?

Is Sergeant Stec( https://starwars.fandom.com/wiki/Stec ) going to be part of the The Muunilinst 10?

And uh are these guys https://www.moddb.com/mods/ratcw/images/just-a-couple-concepts still gonna be in the Mod?

And what about your "Secret Project" with the Escape Pod?

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CT-2801Shock
CT-2801Shock - - 97 comments

Hello? Sergeant? Are you still alive? SIR?! SERGEANT BARLEX?! WHERE ARE YOU?!

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

It's only been a couple days, please calm down. I have other projects and things to do besides EaW modding and answering questions about super old and outdated unit lists.

Anyways, the Valiant was conceptualized by Kyle_k_ski. My model with based off of his concept and J's model.

Keller will likely not be used on snow maps considering Bacara is attached to Mygeeto.

Havoc Squad will not be in the squad. That was a personal thing that shouldn't have bled into the mod, among other things.

Spar won't be in the mod, but the Protectors will. They'll either be local garrison forces, or buildable if the player owns Mandalore.

Flight crew doesn't belong as a garrison unit.

Aqua maps are probably going to be scrapped.

Besides being pretty, what would having Jet and Keller being individual units help with? This isn't meant to be Star Wars: The Clone Wars, the mod, which is what I originally wanted. RTS games don't have any use for redundant units.

The planet list, while still outdated, should give a decent idea.

Tech levels will likely be scrapped in favor of general, separate research objectives. Think something like Stellaris.

Echo and Fives will most likely have ARC Trooper armor.

Trapper will have an ARF Trooper helmet

Hawk will likely be attached to Yularen.

Ponds will be a terrain variant for Neyo most likely. Lightning Squad was an armor squad IIRC.

Named clones will likely be a small squad with their respective jedi.

Gregor will likely have a commando squad that can be built from Kamino, along with the other commandos.

Jek like likely have the Z6

Because I wanted the CG to have a number

Muunilinst 10 will have a Z6 gunner

No

Scrapped due to performance

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CT-2801Shock
CT-2801Shock - - 97 comments

Ok then thanks and sorry for bothering you with all those questions Sorry
But uh... What was the "Secret Project" supposed to be before it was scrapped?
And uh where can I find the Planets List?

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CT-2801Shock
CT-2801Shock - - 97 comments

Ok so I read what you said again to check something and now I just want to clear up some doubts(English is not my first Language so I'm not sure if I wrote that right):

1: Ok

2: Ok but then where would he appear in?
(If Toola is gonna be in the Mod then I'd guess there but where else?)

3: Ok I understand

4: Ok

5: Ok but then they belong as what?

6: Well... I can imagine why

7: Exactly: It would be pretty lol but I understand

8: Where do I find the Planets List?

9: What do you mean there wont be Tech Levels?! And uh... What is Stellaris?

10: Ok cool

11: Ok then cool

12: Ok cool will any other Squadrons come with their Admirals too?

13: Wait you're saying that Ponds will be Phase I Neyo or that Neyo might appear as Ponds sometimes?

14: Ok then but does that mean that the Clones will come with their Jedi? And uh... Would there be a way for one of the "Generic" Clone Troopers to come with Sergeant Kano to be Starwars.fandom.com ? I understand if the answer is no even because one could always pretend one of the "Generic" Clone Troopers is Rookie

15: Ok but what do you mean "that can be build from Kamino"?

16: Ok then

17: Uh ok then

18: Ok cool!

19:Awww but they look so cool xD but I understand lol

20: Ok but uh... What was it going to be before it got scrapped?

And uh... The answer will probably "No" but... Is there any way to add Wooley(That Clone Trooper that fought in the Battle Of Ryloth and went to Patrol along with Commander Cody Waxer and Boil) to the 212th? I understand if the answer is no its just that he is one of my favorite Clones for some reason

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

Keller would have to be where Jet and Bacara aren't in terms of planet climate. Can't assign models by specific planet.

Flight crew members likely wouldn't have a place in the mod unless there's a role they can fill that's not filled already.

There should be an image on the main page, but the specific forum post is in the development tab.

Tech levels, as EaW does them will be scrapped. Meaning no arbitrary build to get access to new units. Stellaris is another game I've done modding work for, and has elements I'd like to implement in some form

I think Hawk is the only known 501st squadron, but a few others will be attached to the other admirals yes. Which ones are yet to be determined.

Ponds and Neyo would be handled in a similar fashion to Bacara, Keller, and Jet. Meaning, the model displayed on the unit pawn would be based on what climate type the planet you're on is.

Yes, Clones and Jedi will be in the same company similarly to TCW 4.0. Most likely no, Rookie will not be in the mod.

Clone Commando squads likely won't be free heroes just given out when you reach a tech level. Instead they'll be built from Kamino.

The escape pods we're meant to be part of a larger project with unit deaths, but I wasn't happy with hwo they were turning out.

Maybe, but I'm leaning towards no given Wooley's lack of unique armor.

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CT-2801Shock
CT-2801Shock - - 97 comments

For Commander Keller Commander Jet and Commander Bacara: Uh I'm not sure if understood that last part...

For Rookie: I understand

For Wooley: Well you gave a unique Armor for Zeer Sergeant Coric and Sergeant Fox lol but I understand(Even because I could always pick some random Clone and pretend its Wooley)

For "Stellaris": Oh ok cool

For Hawk's Squadron: Well there was also Blue Squadron Shadow Squadron and Gold Squadron but I'm not sure if they could be considered 501st
And uh... Would Commander Odd Ball/Davijaan be in Squad Seven or Red Squadron?

For the Jedi and Clone Companies: Wait that means that the Jedi will Spawn with their Clone Commanders or that they will just be part of the Company(Whatever that means)?

And uh... Are the Clone Trooper Majors still gonna be in the Mod? And what about the Clone Trooper Colonels and Clone Trooper Corporals you mentioned in the Description of Moddb.com ? Which leads me to ask: Did Clone Colonels even exist? I know that Clone Corporals existed(Corporal Comet of the Wolfpack of the 104th Battalion being an example) but I never heard of Clone Colonels(But I heard of Clone Generals... Sort of at least because in Game he was called "Commander Cards" but still(Just saying) Starwars.fandom.com )

(You have NO IDEA how long it took for me to find the Phase 2 Clone Leadership Image!)

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

A unit pawn can either have a specific model, or can have models based on the planet's climate (Snowy, temperate, urban, etc).

I mean none of them were actually my armor designs, I think they're from Deviant art. But honestly, they're probably gonna be removed from the mod.

I don't want to go too overboard on hero starfighter squadrons. Squad Seven most likely.

A unit company is the thing you build on the strategic layer, but it's Petro's name not mine. But like I said, Jedi and the named clones will be one company like TCW 4.0.

The ranked clones are more or less just to give a little bit of realism to the generic infantry squads. But majors likely won't return, and that image is super outdated.

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CT-2801Shock
CT-2801Shock - - 97 comments

1: Oh ok

2: You mean Zeer Sergeant Coric and Sergeant Fox as Units or just their "Skins"?

3: Ok then

4: So... They wont Spawn with the Commanders?

5: Aww... Ok I understand lol

And since nobody has amswered my other question down there... Do you think "Dion" "Trigger" "Dogfight" and "Override" be good Names for Clones?

Edit:
For Zeer again: Man I saw some of these Deviant Arts and holy Jedi do they look cool! Makes me kinda sad that you cant put INFINITE Heroes and Units in this Mod...

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

I meant as in removed from the unit list entirely, I have no assets for them right now.

No, like I said, named clones will spawn in the same company with Jedi on a similar fashion to the TCW 4.0 mod.

I'm not really good with names sorry, maybe some of the lore experts might be able to help?

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CT-2801Shock
CT-2801Shock - - 97 comments

1: Awww... Thats sad... But I understand

2: Oh ok I understand now

3: The reason I asked is because English is not my first Language so I dont know if they sound good and/or make sense in English

And are you sure about removing Zeer Sergeant Coric and Sergeant Fox? Why cant you use that Armor? I know its not Canon but still...

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masumaro11
masumaro11 - - 23 comments

Would this Valiant Star Carrier replace this one: Media.moddb.com

Or are they different ships? And if so, do plan to build the Veragitor?

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CT-2801Shock
CT-2801Shock - - 97 comments

I think the Sergeant is MIA...

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CT-2801Shock
CT-2801Shock - - 97 comments

Sorry for being so annoying

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Maimbot6000
Maimbot6000 - - 1,747 comments

Relax dude, just don't post questions so much haha ;) :P

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CT-2801Shock
CT-2801Shock - - 97 comments

I just cant wait to play the Mod and I want to know EVERYTHING about it!

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CT-2801Shock
CT-2801Shock - - 97 comments

I dont think I can do it...

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CT-2801Shock
CT-2801Shock - - 97 comments

Ok ok sorry for being so annoying
Well now my question is not about the Mod but about something I'll do when it is released and I play it:

Would "Dion" "Trigger" "Dogfight" and "Override" be good Names for Clones?
English is not my first Language so thats why I'm asking

And would Optus Primus be a good name for a Jedi?

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CT-2801Shock
CT-2801Shock - - 97 comments

Uh... Someone? Please?

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CT-2801Shock
CT-2801Shock - - 97 comments

Anyone?

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CT-2801Shock
CT-2801Shock - - 97 comments

Please?

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CT-2801Shock
CT-2801Shock - - 97 comments

I'll accept the silence as an "Yes"

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CT-2801Shock
CT-2801Shock - - 97 comments

Lol

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Description

Just about finished, need to make a few tweaks but it's just about ready for UVing and what not. Massive thanks to Kyle_k_ski and Jeronimo for their designs of the Valiant, which I based this one off of.

Come join the Discord, I post wips more often there: Discord.gg