Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.

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Report RSS It's the small things, right? (view original)
It's the small things, right?
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{HEROIC}Doci
{HEROIC}Doci - - 1,848 comments

All Hail our Godlord Kad_Venku !!

Would be cool to see a little video featuring the animation, PLSS :D

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

I'll see what I can do, it was hard enough to get the screenshots with it constantly moving. But I'm sure a video would be cool.

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Guest
Guest - - 690,496 comments

You guys are amazing keep up the good work

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Ryguy3931
Ryguy3931 - - 3 comments

Hey! I just downloaded this mod and it is amazing! I was looking and seem to be missing some units/info of some of the units. I was wondering if I had to install previous versions of the mod to get all of the content? I also noticed that some units are still imperial and rebels

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Description

If you don't quite get what the images are about, I don't blame you. Basically, thanks to the awesome Kad_Venku and his amazing work I've managed to give the ARC-170 idle and attack animations.

So basically, when first deploying from it's ship, it'll be in idle mode and have closed wings. But get close it enough to an enemy, and thanks to the power of lua, FoC will give it a combat stance in game which from my understanding is what triggers it to fire, and how land units use attack animations. Anyways, when in the combat mode in game, the ARC-170 will deploy its wings and basically be in attack mode.

This is also planned for the Hyena Bomber, Vulture Droid, V-Wing, and possibly the V-19 Torrent Fighter if the stance it took in S2 Ep3 also counts as attack, or something. I might figure something out.

Credits:
Kad_Venku for the script
Sergeant_Barlex for a few modifications, part ARC-170 rigging and the animations