The mod adds a new faction - the followers of the Blood God Gang (former Legionnaires' of World Eaters ").
If you dream of a new Bloody Crusade, then this mod is for you, Maniacs!
The main motto of mod: "All the units in the universe Warhammer 40K should be broken up!"

release soon!

Thanks:
jONES - For the great help in the work on the mod.
Thudmeizer - For sending in the correct way of Modding . Voices .
Fuggles - Resourse System . Fix my English UCS .
Karandras - 3D Content , Import DoW2 models .
Catwell - 3D Content , World Eaters models .
Ferrum Dominus - 3D Content . Dark Prophercy models .
POK/FOK team - 3D Content . FOK\POK models .
LeonardGOOG - Update Textures for DreadClaw .
Gnomodog - Active beta tester .
Gambit - Names for building .
Goldenhorde - Information about Teeth of Khorne .
THQ - Game .
Relic - Game .
Iron Lore - SS addon .
Games Workshop - For the creation of the grand universe Warhammer 40000 .
forums.revora.net - Forum which helped.forums.
warforge.ru - Forum with which I began to move in modding .
Corsix's mod Studio - Tool without which I would not even started to work .
and more peoples)))


Links :

Gamefront.com

Mega.co.nz

4shared.com

.

Image RSS Feed Latest Screens
SM,IDH,BT vs CSM,Daemons,Berzerkers SM,IDH,BT vs CSM,Daemons,Berzerkers SM,IDH,BT vs CSM,Daemons,Berzerkers
Blog RSS Feed Report abuse Latest News: Patch .

0 comments by I_Chample on Jan 30th, 2014

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Intro:

New Chaos warbands enter into battle against the loyal fools. Imbrue their armor and will shed blood for the blood god! They will speak on the new, their voice will instill fear in the ranks of the "worms" Emperor. Voice will remind them of the impending death. And the servants Corpse on the throne will pray to die first and without painful not to see those rivers of blood will flow through the streets of the Imperium
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In the upcoming patch will be voice for the units, better than now. Just balanse solutions and fixes.

As well as new schemes:
1.Blood Disciples
2.Angron's Chosens
3.Knights of blood
And more ...
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-Maim ! Kill ! Burn !
-Blood for the Blood god !
-Skulls for the Skull throne!
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What are the wishes and so on?

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Anybody waiting patch?

Media RSS Feed Latest Audio
Downloads RSS Feed Latest Downloads
Load Screen

Load Screen

Dec 31, 2013 Patch 6 comments

Presents to the boot screen mode. Putting at will . RAGE Load Screen .

Post comment Comments  (0 - 10 of 121)
cybrswami6
cybrswami6 Dec 26 2014, 10:38pm says:

Hi guys,

i love this mod and what it does for khorne. the catch is my mates and i all play UA mod. I have modified your mod to be UA compatible, even added in an Anngrath with 50000 hit points. I would like to repackage my mod of your mod and release it to the community. would the be acceptable to you guys. my mod would use yours as a required mod so obviously all credits to you for your work.

+2 votes     reply to comment
Oaks
Oaks Aug 18 2014, 7:46am says:

Rage of Khorne ability is redundant when there already is Warhammer-game.narod.ru
fear aura and berserk fury.
Those too abilites stack? It increases their damage, but also damage they receive. Not that good.
They have too many "throw grenade" abilities, which even cost so much!
Do they have any device to detect infiltrated units at bigger range?
Their "listening posts" are the worst. They lack fortify and heavily fortified position add-ons,no escalate engagement and full scale war upgrade.The blood pulse mostly destroys only my units and can be outranged.
Plasma generators lack Strengthen Powergrid and Plasma Battery Storage upgrades.
Armory has only a few upgrades and too costly.
Mercenary Obliterators has a bug with their dissaperance and next use.
Khornate terminators reinforce is too expensive.
Why Khornate lord suddenly gains jump ability?
Wheres Khornate Warlock?
Possesed tank is so clumsy and slow.
Doomblaster the same and can even be seen in different mod as well.
No weapon upgrades for Juggernauts.
Kind of strange that Portal units costs only the ridiculous amounts of energy.
But still, its the best chaos mod out there.

+2 votes     reply to comment
I_Chample Creator
I_Chample Aug 24 2014, 10:15pm replied:

Rage of Khorne ability is redundant when there already is Warhammer-game.narod.ru
fear aura and berserk fury.

- Rage of Khorne ? Daemon Prince Ability .

They have too many "throw grenade" abilities, which even cost so much!

- It's Balance

Do they have any device to detect infiltrated units at bigger range?

- Daemonhost , Khorne Herald

Their "listening posts" are the worst. They lack fortify and heavily fortified position add-ons,no escalate engagement and full scale war upgrade.The blood pulse mostly destroys only my units and can be outranged.

Plasma generators lack Strengthen Powergrid and Plasma Battery Storage upgrades.

- Balance )))
- Khorne Berzerkerz Economic - Kill enemies in close combat and resources are increasing

Armory has only a few upgrades and too costly.

- Whether you need a lot?

Mercenary Obliterators has a bug with their dissaperance and next use.

- hmm . May be .

Khornate terminators reinforce is too expensive.

- Why ?

Why Khornate lord suddenly gains jump ability?

- Why not ?

Wheres Khornate Warlock?

- XD , It's silly, Khornates not like magic

Doomblaster the same and can even be seen in different mod as well.
No weapon upgrades for Juggernauts.
Kind of strange that Portal units costs only the ridiculous amounts of energy.

-I do not understand what is meant

But still, its the best chaos mod out there.

- THX )

+1 vote   reply to comment
Oaks
Oaks Aug 26 2014, 9:03am replied:

Ahh, sorry, I actually meant Blood for blood ability!, which after more resarch is not that bad and its acts differently from berserk fury ability.
But it sacrifices member of squad and it says that it increases damage of nearby squads. How much and it meant that it does not influence the squad itself?

Grenades:
Krak or melta bombs cant be for free, for example for Khornes teeth after some new upgrade?
Kind of imbalanced when compared to all other mods,while using mod combiners, I would say.

Detection:
I can have only two Deamonhosts, kind of letdown, Khornes herald does not have written anywhere that he detects infiltrated units.

Khorne berserks economics:
Racial trait? Thats written where that they are draining resources from killed enemy?
That applies only to one type of unit?
Other factions economics grows and upgrades even more, even when they are actually not killing anyone.
Imbalanced. Any more word about listening posts?

Armory upgrades:
Well yes, two or four more would be great, I guess.

Chosen of Khorne, not Chousen of Khorne(misspell), and they are the ones which reinforce for 90 req. is pretty expensive.

The only secondary commander which can be attached to squad is Khorne Herald and he makes up for the lack of any active ability with his passive ones, I guess?
Khornate lord looses his Deamon strenght ability when he gains his stupid Jump ability.
Cant be there some Khornes Raptors instead?

Big vehicles are very clumsy(Possesed tank, Doomblaster)
Doomblaster is also in Renegade mod.
I would expect some weapon upgrade for Dreadnaught or Juggernaut. They could have Machines rage ability(maybe after some new upgrade from Armory)like Blood slaughterer.

Vehicles generaly and units from Portal costs humongous and insane prices of power. A joke without any upgrades on listening posts or plasma generators.Imbalanced.
Price for Deamon prince or Deamon power is a joke.

I hope this revision of my post is much better,refined and easier to understand.

+1 vote     reply to comment
I_Chample Creator
I_Chample Aug 27 2014, 10:27pm replied:

The only secondary commander which can be attached to squad is Khorne Herald and he makes up for the lack of any active ability with his passive ones, I guess?
Khornate lord looses his Deamon strenght ability when he gains his stupid Jump ability.

- Yes.
- Khorne Lord Demon gets Axe, which is very powerful, it compensates for the loss of capacity.
- Does not happen, Khorne Raptors. Raptors is mercenaries.

Big vehicles are very clumsy(Possesed tank, Doomblaster)
Doomblaster is also in Renegade mod.
I would expect some weapon upgrade for Dreadnaught or Juggernaut. They could have Machines rage ability(maybe after some new upgrade from Armory)like Blood slaughterer.

- Hmm . MB .

Vehicles generaly and units from Portal costs humongous and insane prices of power. A joke without any upgrades on listening posts or plasma generators.Imbalanced.
Price for Deamon prince or Deamon power is a joke.

- If you send your troops into battle you gain a lot more resources than during upgrades Posts and generators, and spend a lot less resources.

I hope this revision of my post is much better,refined and easier to understand.

- Yeah , Maybe you speack Russia ?

+1 vote   reply to comment
I_Chample Creator
I_Chample Aug 27 2014, 10:27pm replied:

Ahh, sorry, I actually meant Blood for blood ability!, which after more resarch is not that bad and its acts differently from berserk fury ability.
But it sacrifices member of squad and it says that it increases damage of nearby squads. How much and it meant that it does not influence the squad itself?

- Ability affects all troops who are close by.

Krak or melta bombs cant be for free, for example for Khornes teeth after some new upgrade?
Kind of imbalanced when compared to all other mods,while using mod combiners, I would say.

-Khornates a very strong race, but without a good anti-tank unit.
Pay grenades compensate it.

Detection:
I can have only two Deamonhosts, kind of letdown, Khornes herald does not have written anywhere that he detects infiltrated units.

-Two demonhost's only because they are very strong builders, it would be more it would disbalance.
-Yes, maybe I forgot to write about Heralt.
-Also, after examining "the smell of blood," The troops are beginning to see the invisible, but very small radius, very close.

Khorne berserks economics:
Racial trait? Thats written where that they are draining resources from killed enemy?
That applies only to one type of unit?
Other factions economics grows and upgrades even more, even when they are actually not killing anyone.
Imbalanced. Any more word about listening posts?

-Khornats very strong and hardy, which gives the right to send a Berserkers in melee as soon as possible and extract resources in this way.
The steeper your squad, the more resources it brings.
Demonhost, Lord, Demons and more energy is produced.

Chosen of Khorne, not Chousen of Khorne(misspell), and they are the ones which reinforce for 90 req. is pretty expensive.

-Fixed.

+1 vote   reply to comment
Oaks
Oaks Aug 29 2014, 9:13am replied:

You dont have to repeat everything what I say.
Moreover even doing 2 posts from it. xd
No, I dont speak Russia.
On the other hand, I need better English from you. :D
MB means "mana break"?? xd
Steeper? You mean the "bigger the squad is", probably.
What? "more energy is produced." ??
I must ask again: If the killing unit is not a berserker, or berserkers are simply not actually right there, then I will drain no resources?
You think thats normal?
Why I should be using any other unit?
You havent answered my question(s) at all.

+1 vote     reply to comment
I_Chample Creator
I_Chample Aug 30 2014, 11:03am replied:

MB - Maybe .
All troops in close combat increase resources.
The better warrior, the more resources are increased.
Energy - Power Increased.
If there is a fight in close combat - increased resources.

+2 votes   reply to comment
Oaks
Oaks Aug 30 2014, 6:10pm replied:

Now thats the word!
Thank you!
Milk for the khorneflakes!
Kudos to da man!
Daft are the punkerers!

+2 votes     reply to comment
I_Chample Creator
I_Chample Sep 1 2014, 9:29pm replied:

Hah )

+2 votes   reply to comment
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Released Dec 29, 2013
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Highest Rated (4 agree) 10/10

За долгие труды и старания, а так же за исправление бага пищащих звуков лорда, торжественно присуждаю тебе 10 из 10! Ура товарищи! Ура!

Jan 1 2014, 6:08pm by LeonardGOOG

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