This is the most up-to-date and the best combination package you could ever use to play quake in true High Definition with special effects. This mod has many textures, progs, and effects from Rygel, Seven, Ruohis, Moon[Drunk], etc. The engine is done with the latest Darkplaces mod as well. It took me years to combine them all into their respective pk3, pak, and autoexec.cfg files. There is no need to patch or run any kind of vispatch for water effects. Just drop in your registered PAK0.PAK AND PAK1.PAK and your good to go!

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4 comments by HitmanVash on Aug 2nd, 2013

Quake HD Remastered

Click the top link to download mod. It's very easy to use, just copy the contents into your Quake directory, run darkplaces.exe, and your done. If you want to integrate this to Steam, copy the entire mod into the Quake directory within your steam common folder and just run the game through steam like normal.

Within the autoexec.cfg file there are custom monsters for the Spider, Afrit, Wizard, etc. I strongly recommend reading through this file to customize your Quake experience. Also I have played with the Gyro effects of the sprites so when you hit them they will move or even fly backwards to give the weapons a bit more of a powerful feeling; especially the shotgun.

Flickering will occur within your game if RT World and RT World Shadows are both enabled, go to Options - Customize Lighting for more information. There is nothing I can do to fix this. The Romi RTLights and the Darkplaces mod conflict in some areas. If you have RT World disabled due to lower machine specs, then you have nothing to worry about.

If you do not like the slo-mo during gibbing, in the autoexec.cfg located in the Id1 folder locate, set slowmotion and set the value to 0 (I've already disabled this).

If you do not like the custom weapon sounds, download Winrar, open PAK3.pk3, open sound, and delete the weapons folder.

If you run the Winquakebac.exe file with this mod installed, you will mess up a few mod configurations. Just keep a backup of your mod download, copy paste over your Quake directory, and all should be well again.

Post comment Comments  (0 - 10 of 51)
En1x 13hours 33mins ago says:

pretty nice!

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Guest 13hours 35mins ago says:

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Garrett_Thief Aug 12 2014, 2:47pm says:


+1 vote     reply to comment
Synthetic-Pulse Aug 8 2014, 11:51pm says:

Awesome mod. I am really enjoying it, are you planning on fixing the flicker? I would really like to keep the enhanced lighting on. Also is there a way to turn the slow mo off when you gib a baddie? I left you a great score.

+1 vote     reply to comment
BaroqueWolf Jul 27 2014, 2:05pm says:

I was expecting to see new enemy models but, whatever, this is still a great HD package.

+1 vote     reply to comment
HitmanVash Aug 15 2014, 1:46am replied:

check the new final version and the autoexec.cfg file. they are in there

+2 votes     reply to comment
supamesican Jul 25 2014, 9:25pm says:

Hey, love the mod its really cool. Only problem is the severe slowdowns I get when something is gibbed then goes back to normal when all the pieces hit the floor. The fps counter still says I am getting >60fps but the game itself goes to slow motion. I tried disabling RT world shadow, even everything with RT in its name but it still happens. Any idea what could cause it?

+1 vote     reply to comment
HitmanVash Aug 15 2014, 1:48am replied:

autoexec.cfg located in the Id1 folder, set slowmotion 0

+2 votes     reply to comment
Guest Jul 31 2014, 10:46pm replied:

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HitmanVash Jul 22 2014, 10:37pm replied:

You will have to use winrar to work with the pak files and if you open the largest pak file you can remove the remastered weapon sound files and it'll default the old sounds.

+2 votes     reply to comment
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Released Aug 1, 2013
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