This is the most up-to-date and the best combination package you could ever use to play quake in true High Definition with special effects. This mod has many textures, progs, and effects from Rygel, Seven, Ruohis, Moon[Drunk], etc. The engine is done with the latest Darkplaces mod as well. It took me years to combine them all into their respective pk3, pak, and autoexec.cfg files. There is no need to patch or run any kind of vispatch for water effects. Just drop in your registered PAK0.PAK AND PAK1.PAK and your good to go!
THE SOUNDTRACK HAS BEEN FIXED!!!
Click the top link to download mod. It's very easy to use, just copy the contents into your Quake directory, run darkplaces.exe, and your done. If you want to integrate this to Steam, copy the entire mod into the Quake directory within your steam common folder and just run the game through steam like normal.
Within the autoexec.cfg file there are custom monsters for the Spider, Afrit, Wizard, etc. I strongly recommend reading through this file to customize your Quake experience. Also I have played with the Gyro effects of the sprites so when you hit them they will move or even fly backwards to give the weapons a bit more of a powerful feeling; especially the shotgun.
Nvidia 3D does work, within the autoexec.cfg file, I added a line for, "vid_dx9" "0". Just change the 0 to a 1 and that's it.
Flickering will occur within your game if RT World and RT World Shadows are both enabled, go to Options - Customize Lighting for more information. There is nothing I can do to fix this. The Romi RTLights and the Darkplaces mod conflict in some areas. If you have RT World disabled due to lower machine specs, then you have nothing to worry about.
If you do not like the slo-mo during gibbing, in the autoexec.cfg located in the Id1 folder locate, set slowmotion and set the value to 0 (I've already disabled this).
If you do not like the custom weapon sounds, download Winrar, open PAK3.pk3, open sound, and delete the weapons folder.
If you run the Winquakebac.exe file with this mod installed, you will mess up a few mod configurations. Just keep a backup of your mod download, copy paste over your Quake directory, and all should be well again.
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