In 2011 I started browsing the latest graphical/sound quake mods, putting together a pretty build using LordHavoc's darkplaces, rygel's ultra textures packs, the reforged packs and a variety of mods, to play quake original. Anyone can do the same, however the hassle comes when you have to browse the quakeone forums, stumbling to find the posts which detail what cvars and what configs/files you have to overwrite etc in order to get each mod to work. I literally spent as much time getting the mods working as playing the game. So I put together a nice-looking build of quake original and it's expansions called epsilon for everybody to get into, without getting into the hassle of config files and searching to find every available mod then getting them to work! The main quake build also includes the original shareware first quarter of the quake game - it is easily upgraded to the full game by dropping in the pak0.pak and pak1.pak files from the full game's id1 directory (more details below).

  • View media
  • View media
  • View media
  • View media
Report RSS Epsilon Mission Pack 1 Addon v2.0 Demo
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Version 2.0 of the Quake Mission pack 1 "Epsilon" addon, running in Ultra graphics mode.
Playthrough of Scourge of Armagon Episode 2 Mission 2.

I've done a lot of work to make sure that this and the other mission pack, dissolution of eternity, look different to Quake Vanilla. There's different enemy skins for all monsters, different water, sky effects, a different (transperant) heads-up display and different menu graphics. Hope you enjoy it!
Thanks in particular to the QRP Team (Quake Revitalisation Project) for the great wall/floor/etc textures for MP1.
This expansion requires both the Quake epsilon build with the commercial pak0.pak and pak1.pak installed,
and a full commercial version of Quake Mission pack 1 (Scourge of Armagon) - there are no shareware versions of quake mission pack 1 or 2.